Remove mispredict testing code.

This commit is contained in:
Pieter-Jan Briers
2020-04-18 17:18:08 +02:00
parent 93c8007f5e
commit c4ba83bdf3

View File

@@ -29,11 +29,6 @@ namespace Content.Shared.GameObjects.EntitySystems
return;
}
if (IoCManager.Resolve<IModuleManager>().IsServerModule && IoCManager.Resolve<IRobustRandom>().Prob(0.5f))
{
Logger.Info("Mispredict!");
return;
}
combatModeComponent.IsInCombatMode = ev.Active;
}
}