From c4ba83bdf316d1d5b65d87d264cfa03f1605d7e3 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sat, 18 Apr 2020 17:18:08 +0200 Subject: [PATCH] Remove mispredict testing code. --- .../GameObjects/EntitySystems/SharedCombatModeSystem.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Content.Shared/GameObjects/EntitySystems/SharedCombatModeSystem.cs b/Content.Shared/GameObjects/EntitySystems/SharedCombatModeSystem.cs index 3f7b9a9761..53833a14d0 100644 --- a/Content.Shared/GameObjects/EntitySystems/SharedCombatModeSystem.cs +++ b/Content.Shared/GameObjects/EntitySystems/SharedCombatModeSystem.cs @@ -29,11 +29,6 @@ namespace Content.Shared.GameObjects.EntitySystems return; } - if (IoCManager.Resolve().IsServerModule && IoCManager.Resolve().Prob(0.5f)) - { - Logger.Info("Mispredict!"); - return; - } combatModeComponent.IsInCombatMode = ev.Active; } }