Meat Anomaly Tweaks (#14026)

* Meat Anomaly Tweaks

* 50%
This commit is contained in:
Nemanja
2023-02-12 15:17:54 -05:00
committed by GitHub
parent b9a41b28a9
commit c4a92fdfa3
5 changed files with 119 additions and 6 deletions

View File

@@ -19,7 +19,7 @@ public sealed class FleshAnomalyComponent : Component
/// scales with severity.
/// </summary>
[DataField("maxSpawnAmount"), ViewVariables(VVAccess.ReadWrite)]
public int MaxSpawnAmount = 8;
public int MaxSpawnAmount = 7;
/// <summary>
/// The maximum radius the entities will spawn in.
@@ -27,7 +27,7 @@ public sealed class FleshAnomalyComponent : Component
/// scales with stability
/// </summary>
[DataField("spawnRange"), ViewVariables(VVAccess.ReadWrite)]
public float SpawnRange = 4f;
public float SpawnRange = 5f;
/// <summary>
/// The tile that is spawned by the anomaly's effect