Always reload NPCs on prototype reload (#13999)

This commit is contained in:
metalgearsloth
2023-02-09 01:01:27 +11:00
committed by GitHub
parent 432b782db9
commit c460757ab8

View File

@@ -96,12 +96,6 @@ public sealed class HTNSystem : EntitySystem
private void OnPrototypeLoad(PrototypesReloadedEventArgs obj)
{
if (!obj.ByType.ContainsKey(typeof(HTNCompoundTask)) &&
!obj.ByType.ContainsKey(typeof(HTNPrimitiveTask)))
{
return;
}
OnLoad();
}