Fix Cryptobolin and make it use NewStatusEffectSystem. (#40675)

* Push

* Mercury too I guess???

* Update comment

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-10-13 19:18:53 -07:00
committed by GitHub
parent b4486a5763
commit c455386ce3
5 changed files with 26 additions and 10 deletions

View File

@@ -2,6 +2,7 @@ using System.Linq;
using System.Text.RegularExpressions;
using Content.Server.Speech.Components;
using Content.Shared.Speech;
using Content.Shared.StatusEffectNew;
using Robust.Shared.Random;
namespace Content.Server.Speech.EntitySystems
@@ -15,6 +16,7 @@ namespace Content.Server.Speech.EntitySystems
public override void Initialize()
{
SubscribeLocalEvent<ScrambledAccentComponent, AccentGetEvent>(OnAccent);
SubscribeLocalEvent<ScrambledAccentComponent, StatusEffectRelayedEvent<AccentGetEvent>>(OnAccentRelayed);
}
public string Accentuate(string message)
@@ -41,9 +43,14 @@ namespace Content.Server.Speech.EntitySystems
return msg;
}
private void OnAccent(EntityUid uid, ScrambledAccentComponent component, AccentGetEvent args)
private void OnAccent(Entity<ScrambledAccentComponent> entity, ref AccentGetEvent args)
{
args.Message = Accentuate(args.Message);
}
private void OnAccentRelayed(Entity<ScrambledAccentComponent> entity, ref StatusEffectRelayedEvent<AccentGetEvent> args)
{
args.Args.Message = Accentuate(args.Args.Message);
}
}
}