Fix doors on rotated grid (#4874)

This commit is contained in:
metalgearsloth
2021-10-15 14:04:23 +11:00
committed by GitHub
parent fc23f58bb7
commit c40eaa52fc

View File

@@ -467,10 +467,9 @@ namespace Content.Server.Doors.Components
var broadPhaseSystem = EntitySystem.Get<SharedPhysicsSystem>();
// Use this version so we can ignore the CanCollide being false
foreach(var e in broadPhaseSystem.GetCollidingEntities(physicsComponent.Owner.Transform.MapID, physicsComponent.GetWorldAABB()))
foreach(var _ in broadPhaseSystem.GetCollidingEntities(physicsComponent, -0.015f))
{
if (((physicsComponent.CollisionMask & e.CollisionLayer) | (e.CollisionMask & physicsComponent.CollisionLayer)) != 0
&& broadPhaseSystem.IntersectionPercent(physicsComponent, e) > 0.01f) return true;
return true;
}
}
return false;