Add IgnoreKudzu for Diona (#18916)
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11
Content.Shared/Movement/Components/IgnoreKudzuComponent.cs
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11
Content.Shared/Movement/Components/IgnoreKudzuComponent.cs
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@@ -0,0 +1,11 @@
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using Robust.Shared.GameStates;
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namespace Content.Shared.Movement.Components;
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/// <summary>
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/// Special component to allow an entity to navigate kudzu without slowdown.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed class IgnoreKudzuComponent : Component
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{
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}
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@@ -60,6 +60,7 @@
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Unsexed: UnisexDiona
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Unsexed: UnisexDiona
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- type: BodyEmotes
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- type: BodyEmotes
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soundsId: DionaBodyEmotes
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soundsId: DionaBodyEmotes
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- type: IgnoreKudzu
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- type: entity
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- type: entity
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save: false
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save: false
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@@ -75,6 +75,9 @@
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- type: SlowContacts
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- type: SlowContacts
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walkSpeedModifier: 0.2
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walkSpeedModifier: 0.2
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sprintSpeedModifier: 0.2
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sprintSpeedModifier: 0.2
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ignoreWhitelist:
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components:
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- IgnoreKudzu
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- type: EdgeSpreader
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- type: EdgeSpreader
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- type: NodeContainer
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- type: NodeContainer
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nodes:
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nodes:
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