Add connect sound for gastank internals (#8318)
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@@ -29,7 +29,21 @@ namespace Content.Server.Atmos.Components
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[ViewVariables] public BoundUserInterface? UserInterface;
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[DataField("ruptureSound")] private SoundSpecifier _ruptureSound = new SoundPathSpecifier("Audio/Effects/spray.ogg");
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[ViewVariables(VVAccess.ReadWrite), DataField("ruptureSound")] private SoundSpecifier _ruptureSound = new SoundPathSpecifier("/Audio/Effects/spray.ogg");
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[ViewVariables(VVAccess.ReadWrite), DataField("connectSound")] private SoundSpecifier? _connectSound =
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new SoundPathSpecifier("/Audio/Effects/internals.ogg")
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{
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Params = AudioParams.Default.WithVolume(10f),
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};
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[ViewVariables(VVAccess.ReadWrite), DataField("disconnectSound")] private SoundSpecifier? _disconnectSound;
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// Cancel toggles sounds if we re-toggle again.
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private IPlayingAudioStream? _connectStream;
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private IPlayingAudioStream? _disconnectStream;
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[DataField("air")] [ViewVariables] public GasMixture Air { get; set; } = new();
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@@ -131,6 +145,11 @@ namespace Content.Server.Atmos.Components
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if (internals == null) return;
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IsConnected = internals.TryConnectTank(Owner);
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EntitySystem.Get<SharedActionsSystem>().SetToggled(ToggleAction, IsConnected);
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_connectStream?.Stop();
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if (_connectSound != null)
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_connectStream = SoundSystem.Play(Filter.Pvs(Owner, entityManager: _entMan), _connectSound.GetSound(), Owner, _connectSound.Params);
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UpdateUserInterface();
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}
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@@ -140,6 +159,11 @@ namespace Content.Server.Atmos.Components
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IsConnected = false;
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EntitySystem.Get<SharedActionsSystem>().SetToggled(ToggleAction, false);
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GetInternalsComponent(owner)?.DisconnectTank();
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_disconnectStream?.Stop();
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if (_disconnectSound != null)
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_disconnectStream = SoundSystem.Play(Filter.Pvs(Owner, entityManager: _entMan), _disconnectSound.GetSound(), Owner, _disconnectSound.Params);
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UpdateUserInterface();
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}
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