Fix throwable solution (#4590)
* Fix throwable solution * Revert previous commit * Change Spillable and SpillBehavior * Fix sloth's suggestion. Add more documents
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@@ -10,13 +10,32 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
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[DataDefinition]
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public class SpillBehavior : IThresholdBehavior
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{
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[DataField("solution")]
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public string? Solution;
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/// <summary>
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/// If there is a SpillableComponent on IEntity owner use it to create a puddle/smear.
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/// Or whatever solution is specified in the behavior itself.
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/// If none are available do nothing.
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/// </summary>
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/// <param name="owner">Entity on which behavior is executed</param>
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/// <param name="system">system calling the behavior</param>
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public void Execute(IEntity owner, DestructibleSystem system)
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{
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// TODO see if this is correct
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if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(owner, SpillableComponent.SolutionName, out var solution))
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return;
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var solutionContainerSystem = EntitySystem.Get<SolutionContainerSystem>();
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solution.SpillAt(owner.Transform.Coordinates, "PuddleSmear", false);
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if (owner.TryGetComponent(out SpillableComponent? spillableComponent) &&
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solutionContainerSystem.TryGetSolution(owner.Uid, spillableComponent.SolutionName,
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out var compSolution))
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{
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compSolution.SpillAt(owner.Transform.Coordinates, "PuddleSmear", false);
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}
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else if (Solution != null &&
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solutionContainerSystem.TryGetSolution(owner.Uid, Solution, out var behaviorSolution))
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{
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behaviorSolution.SpillAt(owner.Transform.Coordinates, "PuddleSmear", false);
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}
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}
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}
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}
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@@ -7,6 +7,7 @@ using Content.Shared.Notification.Managers;
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using Content.Shared.Verbs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Fluids.Components
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{
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@@ -14,7 +15,9 @@ namespace Content.Server.Fluids.Components
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public class SpillableComponent : Component, IDropped
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{
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public override string Name => "Spillable";
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public const string SolutionName = "puddle";
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[DataField("solution")]
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public string SolutionName = "puddle";
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/// <summary>
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/// Transfers solution from the held container to the floor.
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@@ -23,6 +23,7 @@
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types:
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Blunt: 5
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- type: Spillable
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solution: food
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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@@ -36,6 +36,7 @@
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useSound:
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path: /Audio/Items/eating_1.ogg
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- type: Spillable
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solution: food
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- type: entity
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parent: ReagentContainerBase
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@@ -24,6 +24,7 @@
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types:
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Blunt: 5
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- type: Spillable
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solution: food
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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@@ -16,6 +16,7 @@
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- type: Sprite
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state: icon
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- type: Spillable
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solution: drink
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- type: UserInterface
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interfaces:
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- key: enum.TransferAmountUiKey.Key
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@@ -27,6 +27,7 @@
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types:
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Blunt: 10
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- type: Spillable
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solution: drink
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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@@ -23,8 +23,8 @@
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type: TransferAmountBoundUserInterface
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- type: Sprite
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state: icon
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- type: Spillable
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solution: drink
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- type: entity
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parent: DrinkCanBaseFull
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@@ -21,6 +21,7 @@
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- type: Sprite
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state: icon
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- type: Spillable
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solution: drink
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- type: entity
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parent: DrinkBaseCup
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@@ -18,6 +18,7 @@
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- type: Drink
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isOpen: true
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- type: Spillable
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solution: drink
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- type: UserInterface
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interfaces:
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- key: enum.TransferAmountUiKey.Key
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@@ -44,6 +44,7 @@
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- type: DrainableSolution
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solution: spray
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- type: Spillable
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solution: spray
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- type: ItemCooldown
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- type: Spray
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transferAmount: 1
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@@ -24,6 +24,7 @@
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solution: spray
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- type: SolutionTransfer
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- type: Spillable
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solution: spray
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- type: ItemCooldown
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- type: Spray
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transferAmount: 10
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@@ -34,6 +34,7 @@
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- type: Item
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sprite: Objects/Specific/Chemistry/beaker.rsi
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- type: Spillable
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solution: drink
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- type: entity
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name: bottle
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@@ -36,6 +36,7 @@
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- key: enum.TransferAmountUiKey.Key
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type: TransferAmountBoundUserInterface
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- type: Spillable
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solution: beaker
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- type: Drink
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isOpen: true
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- type: Appearance
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@@ -167,6 +168,7 @@
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- key: enum.TransferAmountUiKey.Key
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type: TransferAmountBoundUserInterface
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- type: Spillable
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solution: dropper
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- type: Item
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sprite: Objects/Specific/Chemistry/dropper.rsi
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- type: Appearance
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@@ -200,6 +202,7 @@
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- type: Injector
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injectOnly: false
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- type: Spillable
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solution: injector
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- type: Appearance
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visuals:
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# this visualizer used for reagent inside
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@@ -40,3 +40,4 @@
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mask:
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- Impassable
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- type: Spillable
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solution: bucket
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