network adding/removing StealthOnMove (#12203)

This commit is contained in:
Rane
2022-10-24 23:09:16 -04:00
committed by GitHub
parent bf2201ce05
commit c3a92f26e6

View File

@@ -1,10 +1,12 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Stealth.Components namespace Content.Shared.Stealth.Components
{ {
/// <summary> /// <summary>
/// When added to an entity with stealth component, this component will change the visibility /// When added to an entity with stealth component, this component will change the visibility
/// based on the entity's (lack of) movement. /// based on the entity's (lack of) movement.
/// </summary> /// </summary>
[RegisterComponent] [RegisterComponent, NetworkedComponent]
public sealed class StealthOnMoveComponent : Component public sealed class StealthOnMoveComponent : Component
{ {
/// <summary> /// <summary>