network adding/removing StealthOnMove (#12203)
This commit is contained in:
@@ -1,10 +1,12 @@
|
|||||||
|
using Robust.Shared.GameStates;
|
||||||
|
|
||||||
namespace Content.Shared.Stealth.Components
|
namespace Content.Shared.Stealth.Components
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// When added to an entity with stealth component, this component will change the visibility
|
/// When added to an entity with stealth component, this component will change the visibility
|
||||||
/// based on the entity's (lack of) movement.
|
/// based on the entity's (lack of) movement.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[RegisterComponent]
|
[RegisterComponent, NetworkedComponent]
|
||||||
public sealed class StealthOnMoveComponent : Component
|
public sealed class StealthOnMoveComponent : Component
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
Reference in New Issue
Block a user