Sentry turrets - Part 8: AI notifications (#35277)
This commit is contained in:
@@ -20,20 +20,4 @@ public sealed partial class IntellicardComponent : Component
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public int UploadTime = 3;
|
||||
|
||||
/// <summary>
|
||||
/// The sound that plays for the AI
|
||||
/// when they are being downloaded
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public SoundSpecifier? WarningSound = new SoundPathSpecifier("/Audio/Misc/notice2.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// The delay before allowing the warning to play again in seconds.
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public TimeSpan WarningDelay = TimeSpan.FromSeconds(8);
|
||||
|
||||
[ViewVariables]
|
||||
public TimeSpan NextWarningAllowed = TimeSpan.Zero;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user