Inventories (#61)
* Bully the fuck out of inventory shit Inventory Stuff Inventories technically work It works technicaly speaking Yeah this part too Lets do it! Inventories completed Motherfucker * Remove unnecessary usings and fix one thing * Submodule update * Adds a bunch of various clothing prototypes for each current inventory slot
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committed by
Pieter-Jan Briers
parent
ea05c593aa
commit
c33c227d95
@@ -53,12 +53,12 @@ namespace Content.Server
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factory.RegisterReference<HandsComponent, IHandsComponent>();
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factory.Register<InventoryComponent>();
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factory.RegisterReference<InventoryComponent, IInventoryComponent>();
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factory.Register<StoreableComponent>();
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factory.Register<ItemComponent>();
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factory.RegisterReference<ItemComponent, IItemComponent>();
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factory.RegisterReference<ItemComponent, StoreableComponent>();
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factory.Register<ClothingComponent>();
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factory.RegisterReference<ClothingComponent, ItemComponent>();
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factory.Register<DamageableComponent>();
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factory.Register<DestructibleComponent>();
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