Upgradeable machines. (#2675)
* Start work on upgradeable machines. * Upgradeable machines work * Component requirements for upgradeable machines * Better container handling * Remember to not push submodule updates in your PRs, kids! * Refresh parts after building a machine. * NetSync false * Address some reviews, fix some bugs * Nullable stackhelpers dependencies * Use container helper method to delete all entities in containers * Nullable string in AddContainer * Better examine for machine frame and construction in general * Machine breakage * Nullable node * nullable GraphPrototype * Re-save saltern for autolathe parts * Fix SaveLoadSave
This commit is contained in:
committed by
GitHub
parent
ba2bdec13b
commit
c3341132c5
@@ -29,13 +29,17 @@ namespace Content.Server.Construction.Conditions
|
||||
return container.ContainedEntities.Count == 0;
|
||||
}
|
||||
|
||||
public void DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
|
||||
public bool DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
|
||||
{
|
||||
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
|
||||
!containerManager.TryGetContainer(Container, out var container)) return;
|
||||
!containerManager.TryGetContainer(Container, out var container)) return false;
|
||||
|
||||
if (container.ContainedEntities.Count == 0)
|
||||
return false;
|
||||
|
||||
message.AddMarkup(Text);
|
||||
return true;
|
||||
|
||||
if (container.ContainedEntities.Count != 0)
|
||||
message.AddMarkup(Text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user