remove robotics console emag checking, make it a bit fairer (#27876)

This commit is contained in:
deltanedas
2024-06-17 03:30:10 +00:00
committed by GitHub
parent 7ff557d1ef
commit c332677971
12 changed files with 123 additions and 42 deletions

View File

@@ -134,7 +134,7 @@ public sealed partial class RoboticsConsoleWindow : FancyWindow
BorgInfo.SetMessage(text);
// how the turntables
DisableButton.Disabled = !data.HasBrain;
DisableButton.Disabled = !(data.HasBrain && data.CanDisable);
DestroyButton.Disabled = _timing.CurTime < _console.Comp1.NextDestroy;
}

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@@ -1,7 +1,7 @@
namespace Content.Server.Explosion.Components;
/// <summary>
/// Disallows starting the timer by hand, must be stuck or triggered by a system.
/// Disallows starting the timer by hand, must be stuck or triggered by a system using <c>StartTimer</c>.
/// </summary>
[RegisterComponent]
public sealed partial class AutomatedTimerComponent : Component

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@@ -26,13 +26,7 @@ public sealed partial class TriggerSystem
if (!component.StartOnStick)
return;
HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound);
StartTimer((uid, component), args.User);
}
private void OnExamined(EntityUid uid, OnUseTimerTriggerComponent component, ExaminedEvent args)
@@ -54,14 +48,7 @@ public sealed partial class TriggerSystem
args.Verbs.Add(new AlternativeVerb()
{
Text = Loc.GetString("verb-start-detonation"),
Act = () => HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound
),
Act = () => StartTimer((uid, component), args.User),
Priority = 2
});
}
@@ -174,13 +161,7 @@ public sealed partial class TriggerSystem
if (component.DoPopup)
_popupSystem.PopupEntity(Loc.GetString("trigger-activated", ("device", uid)), args.User, args.User);
HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound);
StartTimer((uid, component), args.User);
args.Handled = true;
}

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@@ -265,6 +265,18 @@ namespace Content.Server.Explosion.EntitySystems
comp.TimeRemaining += amount;
}
/// <summary>
/// Start the timer for triggering the device.
/// </summary>
public void StartTimer(Entity<OnUseTimerTriggerComponent?> ent, EntityUid? user)
{
if (!Resolve(ent, ref ent.Comp, false))
return;
var comp = ent.Comp;
HandleTimerTrigger(ent, user, comp.Delay, comp.BeepInterval, comp.InitialBeepDelay, comp.BeepSound);
}
public void HandleTimerTrigger(EntityUid uid, EntityUid? user, float delay, float beepInterval, float? initialBeepDelay, SoundSpecifier? beepSound)
{
if (delay <= 0)

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@@ -1,5 +1,6 @@
using Content.Shared.DeviceNetwork;
using Content.Shared.Emag.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Popups;
using Content.Shared.Robotics;
using Content.Shared.Silicons.Borgs.Components;
@@ -26,6 +27,9 @@ public sealed partial class BorgSystem
var query = EntityQueryEnumerator<BorgTransponderComponent, BorgChassisComponent, DeviceNetworkComponent, MetaDataComponent>();
while (query.MoveNext(out var uid, out var comp, out var chassis, out var device, out var meta))
{
if (comp.NextDisable is {} nextDisable && now >= nextDisable)
DoDisable((uid, comp, chassis, meta));
if (now < comp.NextBroadcast)
continue;
@@ -33,13 +37,16 @@ public sealed partial class BorgSystem
if (_powerCell.TryGetBatteryFromSlot(uid, out var battery))
charge = battery.CurrentCharge / battery.MaxCharge;
var hasBrain = chassis.BrainEntity != null && !comp.FakeDisabled;
var canDisable = comp.NextDisable == null && !comp.FakeDisabling;
var data = new CyborgControlData(
comp.Sprite,
comp.Name,
meta.EntityName,
charge,
chassis.ModuleCount,
chassis.BrainEntity != null);
hasBrain,
canDisable);
var payload = new NetworkPayload()
{
@@ -52,6 +59,24 @@ public sealed partial class BorgSystem
}
}
private void DoDisable(Entity<BorgTransponderComponent, BorgChassisComponent, MetaDataComponent> ent)
{
ent.Comp1.NextDisable = null;
if (ent.Comp1.FakeDisabling)
{
ent.Comp1.FakeDisabled = true;
ent.Comp1.FakeDisabling = false;
return;
}
if (ent.Comp2.BrainEntity is not {} brain)
return;
var message = Loc.GetString(ent.Comp1.DisabledPopup, ("name", Name(ent, ent.Comp3)));
Popup.PopupEntity(message, ent);
_container.Remove(brain, ent.Comp2.BrainContainer);
}
private void OnPacketReceived(Entity<BorgTransponderComponent> ent, ref DeviceNetworkPacketEvent args)
{
var payload = args.Data;
@@ -61,28 +86,28 @@ public sealed partial class BorgSystem
if (command == RoboticsConsoleConstants.NET_DISABLE_COMMAND)
Disable(ent);
else if (command == RoboticsConsoleConstants.NET_DESTROY_COMMAND)
Destroy(ent.Owner);
Destroy(ent);
}
private void Disable(Entity<BorgTransponderComponent, BorgChassisComponent?> ent)
{
if (!Resolve(ent, ref ent.Comp2) || ent.Comp2.BrainEntity is not {} brain)
if (!Resolve(ent, ref ent.Comp2) || ent.Comp2.BrainEntity == null || ent.Comp1.NextDisable != null)
return;
// this won't exactly be stealthy but if you are malf its better than actually disabling you
// update ui immediately
ent.Comp1.NextBroadcast = _timing.CurTime;
// pretend the borg is being disabled forever now
if (CheckEmagged(ent, "disabled"))
return;
ent.Comp1.FakeDisabling = true;
else
Popup.PopupEntity(Loc.GetString(ent.Comp1.DisablingPopup), ent);
var message = Loc.GetString(ent.Comp1.DisabledPopup, ("name", Name(ent)));
Popup.PopupEntity(message, ent);
_container.Remove(brain, ent.Comp2.BrainContainer);
ent.Comp1.NextDisable = _timing.CurTime + ent.Comp1.DisableDelay;
}
private void Destroy(Entity<ExplosiveComponent?> ent)
private void Destroy(Entity<BorgTransponderComponent> ent)
{
if (!Resolve(ent, ref ent.Comp))
return;
// this is stealthy until someone realises you havent exploded
if (CheckEmagged(ent, "destroyed"))
{
@@ -91,7 +116,12 @@ public sealed partial class BorgSystem
return;
}
_explosion.TriggerExplosive(ent, ent.Comp, delete: false);
var message = Loc.GetString(ent.Comp.DestroyingPopup, ("name", Name(ent)));
Popup.PopupEntity(message, ent);
_trigger.StartTimer(ent.Owner, user: null);
// prevent a shitter borg running into people
RemComp<InputMoverComponent>(ent);
}
private bool CheckEmagged(EntityUid uid, string name)

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@@ -43,8 +43,8 @@ public sealed partial class BorgSystem : SharedBorgSystem
[Dependency] private readonly ActionsSystem _actions = default!;
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
[Dependency] private readonly ExplosionSystem _explosion = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly TriggerSystem _trigger = default!;
[Dependency] private readonly HandsSystem _hands = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;

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@@ -36,7 +36,7 @@ public sealed partial class RoboticsConsoleComponent : Component
/// Radio message sent when destroying a borg.
/// </summary>
[DataField]
public LocId DestroyMessage = "robotics-console-cyborg-destroyed";
public LocId DestroyMessage = "robotics-console-cyborg-destroying";
/// <summary>
/// Cooldown on destroying borgs to prevent complete abuse.

View File

@@ -97,6 +97,13 @@ public record struct CyborgControlData
[DataField]
public bool HasBrain;
/// <summary>
/// Whether the borg can currently be disabled if the brain is installed,
/// if on cooldown then can't queue up multiple disables.
/// </summary>
[DataField]
public bool CanDisable;
/// <summary>
/// When this cyborg's data will be deleted.
/// Set by the console when receiving the packet.
@@ -104,7 +111,7 @@ public record struct CyborgControlData
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan Timeout = TimeSpan.Zero;
public CyborgControlData(SpriteSpecifier? chassisSprite, string chassisName, string name, float charge, int moduleCount, bool hasBrain)
public CyborgControlData(SpriteSpecifier? chassisSprite, string chassisName, string name, float charge, int moduleCount, bool hasBrain, bool canDisable)
{
ChassisSprite = chassisSprite;
ChassisName = chassisName;
@@ -112,6 +119,7 @@ public record struct CyborgControlData
Charge = charge;
ModuleCount = moduleCount;
HasBrain = hasBrain;
CanDisable = canDisable;
}
}

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@@ -23,12 +23,25 @@ public sealed partial class BorgTransponderComponent : Component
public string Name = string.Empty;
/// <summary>
/// Popup shown to everyone when a borg is disabled.
/// Popup shown to everyone after a borg is disabled.
/// Gets passed a string "name".
/// </summary>
[DataField]
public LocId DisabledPopup = "borg-transponder-disabled-popup";
/// <summary>
/// Popup shown to the borg when it is being disabled.
/// </summary>
[DataField]
public LocId DisablingPopup = "borg-transponder-disabling-popup";
/// <summary>
/// Popup shown to everyone when a borg is being destroyed.
/// Gets passed a string "name".
/// </summary>
[DataField]
public LocId DestroyingPopup = "borg-transponder-destroying-popup";
/// <summary>
/// How long to wait between each broadcast.
/// </summary>
@@ -40,4 +53,28 @@ public sealed partial class BorgTransponderComponent : Component
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextBroadcast = TimeSpan.Zero;
/// <summary>
/// When to next disable the borg.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan? NextDisable;
/// <summary>
/// How long to wait to disable the borg after RD has ordered it.
/// </summary>
[DataField]
public TimeSpan DisableDelay = TimeSpan.FromSeconds(5);
/// <summary>
/// Pretend that the borg cannot be disabled due to being on delay.
/// </summary>
[DataField]
public bool FakeDisabling;
/// <summary>
/// Pretend that the borg has no brain inserted.
/// </summary>
[DataField]
public bool FakeDisabled;
}

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@@ -21,5 +21,7 @@ borg-ui-module-counter = {$actual}/{$max}
# Transponder
borg-transponder-disabled-popup = A brain shoots out the top of {$name}!
borg-transponder-disabling-popup = Your transponder begins to lock you out of the chassis!
borg-transponder-destroying-popup = The self destruct of {$name} starts beeping!
borg-transponder-emagged-disabled-popup = Your transponder's lights go out!
borg-transponder-emagged-destroyed-popup = Your transponder's fuse blows!

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@@ -16,4 +16,4 @@ robotics-console-locked-message = Controls locked, swipe ID.
robotics-console-disable = Disable
robotics-console-destroy = Destroy
robotics-console-cyborg-destroyed = The cyborg {$name} has been remotely destroyed.
robotics-console-cyborg-destroying = {$name} is being remotely detonated!

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@@ -227,9 +227,20 @@
deviceNetId: Wireless
receiveFrequencyId: CyborgControl
transmitFrequencyId: RoboticsConsole
- type: OnUseTimerTrigger
delay: 10
examinable: false
beepSound:
path: /Audio/Effects/Cargo/buzz_two.ogg
params:
volume: -4
# prevent any funnies if someone makes a cyborg item...
- type: AutomatedTimer
- type: ExplodeOnTrigger
# explosion does most of its damage in the center and less at the edges
- type: Explosive
explosionType: Minibomb
deleteAfterExplosion: false # let damage threshold gib the borg
totalIntensity: 30
intensitySlope: 20
maxIntensity: 20