Cloning rework (#3808)

* Fix cloning

* Fix cloning after clone dies and remove unneeded code

* Fix ignored

Co-authored-by: Silver <silvertorch5@gmail.com>
This commit is contained in:
ShadowCommander
2021-05-11 16:16:08 -07:00
committed by GitHub
parent d41fc24834
commit c2d66723a3
8 changed files with 191 additions and 148 deletions

View File

@@ -71,6 +71,7 @@ namespace Content.Server.GameObjects.Components.Mobs
public void InternalAssignMind(Mind value)
{
Mind = value;
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new MindAddedMessage());
}
protected override void Shutdown()
@@ -156,4 +157,8 @@ namespace Content.Server.GameObjects.Components.Mobs
public class MindRemovedMessage : EntityEventArgs
{
}
public class MindAddedMessage : EntityEventArgs
{
}
}