Fix tabletop error (#7830)

This commit is contained in:
Leon Friedrich
2022-04-28 19:57:51 +12:00
committed by GitHub
parent 0a51fbff1e
commit c2b4a4acef
9 changed files with 54 additions and 121 deletions

View File

@@ -1,7 +1,7 @@
using Content.Client.Tabletop.Components;
using Content.Client.Tabletop.UI;
using Content.Client.Viewport;
using Content.Shared.Tabletop;
using Content.Shared.Tabletop.Components;
using Content.Shared.Tabletop.Events;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
@@ -10,14 +10,10 @@ using Robust.Client.Input;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using static Robust.Shared.Input.Binding.PointerInputCmdHandler;
using DrawDepth = Content.Shared.DrawDepth.DrawDepth;
@@ -51,6 +47,13 @@ namespace Content.Client.Tabletop
SubscribeNetworkEvent<TabletopPlayEvent>(OnTabletopPlay);
SubscribeLocalEvent<TabletopDraggableComponent, ComponentHandleState>(HandleComponentState);
SubscribeLocalEvent<TabletopDraggableComponent, ComponentRemove>(HandleDraggableRemoved);
}
private void HandleDraggableRemoved(EntityUid uid, TabletopDraggableComponent component, ComponentRemove args)
{
if (_draggedEntity == uid)
StopDragging(false);
}
public override void Update(float frameTime)
@@ -59,13 +62,11 @@ namespace Content.Client.Tabletop
if (!_gameTiming.IsFirstTimePredicted)
return;
// If there is no player entity, return
if (_playerManager.LocalPlayer is not {ControlledEntity: { } playerEntity}) return;
if (_window == null)
return;
if (StunnedOrNoHands(playerEntity))
{
StopDragging();
}
// If there is no player entity, return
if (_playerManager.LocalPlayer is not { ControlledEntity: { } playerEntity }) return;
if (!CanSeeTable(playerEntity, _table))
{
@@ -77,8 +78,11 @@ namespace Content.Client.Tabletop
// If no entity is being dragged or no viewport is clicked, return
if (_draggedEntity == null || _viewport == null) return;
// Make sure the dragged entity has a draggable component
if (!EntityManager.TryGetComponent<TabletopDraggableComponent>(_draggedEntity.Value, out var draggableComponent)) return;
if (!CanDrag(playerEntity, _draggedEntity.Value, out var draggableComponent))
{
StopDragging();
return;
}
// If the dragged entity has another dragging player, drop the item
// This should happen if the local player is dragging an item, and another player grabs it out of their hand
@@ -179,21 +183,7 @@ namespace Content.Client.Tabletop
return false;
// Return if can not see table or stunned/no hands
if (!CanSeeTable(playerEntity, _table) || StunnedOrNoHands(playerEntity))
{
return false;
}
var draggedEntity = args.EntityUid;
// Set the entity being dragged and the viewport under the mouse
if (!EntityManager.EntityExists(draggedEntity))
{
return false;
}
// Make sure that entity can be dragged
if (!EntityManager.HasComponent<TabletopDraggableComponent>(draggedEntity))
if (!CanSeeTable(playerEntity, _table) || !CanDrag(playerEntity, args.EntityUid, out _))
{
return false;
}
@@ -204,7 +194,7 @@ namespace Content.Client.Tabletop
return false;
}
StartDragging(draggedEntity, viewport);
StartDragging(args.EntityUid, viewport);
return true;
}