Add checks for various complex interactions (#37246)
* Prevent toggling radiation collectors * Prevent resisting locks * Prevent unbuckling others, early exit before doafter * Prevent camera and camera router setup * Prevent rotating and flipping * Also prevent adding the unbuckle verb. * Revert ResistLocker changes * Prevent emitter tampering * Also prevent lock verb * Prevent toggling welders * Prevent gun open/close bolt, rack and switch mode * Prevent toggling stun batons
This commit is contained in:
@@ -68,6 +68,9 @@ public sealed class RadiationCollectorSystem : EntitySystem
|
||||
|
||||
private void OnActivate(EntityUid uid, RadiationCollectorComponent component, ActivateInWorldEvent args)
|
||||
{
|
||||
if (!args.Complex)
|
||||
return;
|
||||
|
||||
if (TryComp(uid, out UseDelayComponent? useDelay) && !_useDelay.TryResetDelay((uid, useDelay), true))
|
||||
return;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user