Removes chem. and react. from every prototype ID (#3767)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Power
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void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs)
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{
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IsRigged = Owner.TryGetComponent(out SolutionContainerComponent? solution)
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&& solution.Solution.ContainsReagent("chem.Plasma", out var plasma)
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&& solution.Solution.ContainsReagent("Plasma", out var plasma)
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&& plasma >= 5;
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}
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}
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