Add a component for upgrading power consumption in machines (#11777)
Co-authored-by: 0x6273 <0x40@keemail.me>
This commit is contained in:
47
Content.Server/Power/Components/UpgradePowerDrawComponent.cs
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47
Content.Server/Power/Components/UpgradePowerDrawComponent.cs
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using Content.Shared.Construction.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Power.Components;
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/// <summary>
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/// This is used for machines whose power draw
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/// can be decreased through machine part upgrades.
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/// </summary>
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[RegisterComponent]
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public sealed class UpgradePowerDrawComponent : Component
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{
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/// <summary>
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/// The base power draw of the machine.
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/// Prioritizes hv/mv draw over lv draw.
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/// Value is initializezd on map init from <see cref="ApcPowerReceiverComponent"/>
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float BaseLoad;
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/// <summary>
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/// The machine part that affects the power draw.
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/// </summary>
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[DataField("machinePartPowerDraw", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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public string MachinePartPowerDraw = "Capacitor";
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/// <summary>
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/// The multiplier used for scaling the power draw.
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/// </summary>
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[DataField("powerDrawMultiplier", required: true), ViewVariables(VVAccess.ReadWrite)]
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public float PowerDrawMultiplier = 1f;
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/// <summary>
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/// What type of scaling is being used?
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/// </summary>
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[DataField("scaling", required: true), ViewVariables(VVAccess.ReadWrite)]
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public PowerDrawScalingType Scaling;
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}
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/// <summary>
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/// The different types of scaling that are available
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/// </summary>
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public enum PowerDrawScalingType : byte
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{
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Linear,
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Exponential
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}
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