Add a component for upgrading power consumption in machines (#11777)

Co-authored-by: 0x6273 <0x40@keemail.me>
This commit is contained in:
Nemanja
2022-10-15 17:28:12 -04:00
committed by GitHub
parent fd5b624a76
commit c20f1ac559
4 changed files with 102 additions and 0 deletions

View File

@@ -0,0 +1,47 @@
using Content.Shared.Construction.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Power.Components;
/// <summary>
/// This is used for machines whose power draw
/// can be decreased through machine part upgrades.
/// </summary>
[RegisterComponent]
public sealed class UpgradePowerDrawComponent : Component
{
/// <summary>
/// The base power draw of the machine.
/// Prioritizes hv/mv draw over lv draw.
/// Value is initializezd on map init from <see cref="ApcPowerReceiverComponent"/>
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float BaseLoad;
/// <summary>
/// The machine part that affects the power draw.
/// </summary>
[DataField("machinePartPowerDraw", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string MachinePartPowerDraw = "Capacitor";
/// <summary>
/// The multiplier used for scaling the power draw.
/// </summary>
[DataField("powerDrawMultiplier", required: true), ViewVariables(VVAccess.ReadWrite)]
public float PowerDrawMultiplier = 1f;
/// <summary>
/// What type of scaling is being used?
/// </summary>
[DataField("scaling", required: true), ViewVariables(VVAccess.ReadWrite)]
public PowerDrawScalingType Scaling;
}
/// <summary>
/// The different types of scaling that are available
/// </summary>
public enum PowerDrawScalingType : byte
{
Linear,
Exponential
}