Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability * Move IExamine event to Chemistry System. * ECS the ISolutionChange into SolutionChangeEvent * Unify SolutionContainer into a single shared component * Replace ISolutionInteraction with SolutionContainerComponent * Move all methods from SolutionContainer to ChemistrySystem * Refactor EntitySystem calls to Dependencies * Refactor SolutionContainer to SolutionManager * Fix yamls * Fix test fails * Fix post merge issues * Fix various issues with SolutionManager * More fixes * Fix more components * Fix events not being directed * Fixes for Hypospray * Separate removal and iteration on Metabolism * Fix creampie problems * Address some of sloth's issues * Refactors for Systems * Refactored solution location * Fix tests * Address more sloth issues * Fix dependency * Fix merge conflicts * Add xmldocs for Capabilities components * Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable * Replace Grindable/Juiceable with Extractable * Refactor field names * Fix Drainable * Fix some issues with spillable and injector * Fix issues with Grinder * Fix Beaker having duplicate solutions * Fix foaming * Address some MGS issues * Fix Uid issues * Fix errors in solution Tranfer * Fixed some extra values constant values * Cola is drinkable now
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@@ -1,9 +1,8 @@
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using Content.Shared.ActionBlocker;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Chemistry.Solution.Components;
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using Content.Shared.DragDrop;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Verbs;
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using Robust.Shared.GameObjects;
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@@ -15,6 +14,7 @@ namespace Content.Server.Fluids.Components
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public class SpillableComponent : Component, IDropped
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{
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public override string Name => "Spillable";
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public const string SolutionName = "puddle";
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/// <summary>
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/// Transfers solution from the held container to the floor.
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@@ -25,8 +25,8 @@ namespace Content.Server.Fluids.Components
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protected override void GetData(IEntity user, SpillableComponent component, VerbData data)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) ||
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!component.Owner.TryGetComponent(out ISolutionInteractionsComponent? solutionComponent) ||
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!solutionComponent.CanDrain)
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!EntitySystem.Get<SolutionContainerSystem>()
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.TryGetDrainableSolution(component.Owner.Uid, out var solutionComponent))
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{
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data.Visibility = VerbVisibility.Invisible;
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return;
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@@ -40,30 +40,40 @@ namespace Content.Server.Fluids.Components
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protected override void Activate(IEntity user, SpillableComponent component)
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{
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if (component.Owner.TryGetComponent<ISolutionInteractionsComponent>(out var solutionComponent))
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var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
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if (component.Owner.HasComponent<SolutionContainerManagerComponent>())
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{
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if (!solutionComponent.CanDrain)
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if (solutionsSys.TryGetDrainableSolution(component.Owner.Uid, out var solutionComponent))
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{
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if (solutionComponent.DrainAvailable <= 0)
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{
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user.PopupMessage(user,
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Loc.GetString("spill-target-verb-activate-is-empty-message", ("owner", component.Owner)));
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}
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// Need this as when we split the component's owner may be deleted
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EntitySystem.Get<SolutionContainerSystem>()
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.Drain(component.Owner.Uid, solutionComponent, solutionComponent.DrainAvailable)
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.SpillAt(component.Owner.Transform.Coordinates, "PuddleSmear");
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}
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else
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{
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user.PopupMessage(user,
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Loc.GetString("spill-target-verb-activate-cannot-drain-message",("owner", component.Owner)));
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Loc.GetString("spill-target-verb-activate-cannot-drain-message",
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("owner", component.Owner)));
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}
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if (solutionComponent.DrainAvailable <= 0)
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{
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user.PopupMessage(user, Loc.GetString("spill-target-verb-activate-is-empty-message",("owner", component.Owner)));
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}
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// Need this as when we split the component's owner may be deleted
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solutionComponent.Drain(solutionComponent.DrainAvailable).SpillAt(component.Owner.Transform.Coordinates, "PuddleSmear");
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}
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}
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}
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void IDropped.Dropped(DroppedEventArgs eventArgs)
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{
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if (!eventArgs.Intentional && Owner.TryGetComponent(out ISolutionInteractionsComponent? solutionComponent))
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if (!eventArgs.Intentional
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&& EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solutionComponent))
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{
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solutionComponent.Drain(solutionComponent.DrainAvailable).SpillAt(Owner.Transform.Coordinates, "PuddleSmear");
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EntitySystem.Get<SolutionContainerSystem>()
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.Drain(Owner.Uid, solutionComponent, solutionComponent.DrainAvailable)
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.SpillAt(Owner.Transform.Coordinates, "PuddleSmear");
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}
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}
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}
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