Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability * Move IExamine event to Chemistry System. * ECS the ISolutionChange into SolutionChangeEvent * Unify SolutionContainer into a single shared component * Replace ISolutionInteraction with SolutionContainerComponent * Move all methods from SolutionContainer to ChemistrySystem * Refactor EntitySystem calls to Dependencies * Refactor SolutionContainer to SolutionManager * Fix yamls * Fix test fails * Fix post merge issues * Fix various issues with SolutionManager * More fixes * Fix more components * Fix events not being directed * Fixes for Hypospray * Separate removal and iteration on Metabolism * Fix creampie problems * Address some of sloth's issues * Refactors for Systems * Refactored solution location * Fix tests * Address more sloth issues * Fix dependency * Fix merge conflicts * Add xmldocs for Capabilities components * Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable * Replace Grindable/Juiceable with Extractable * Refactor field names * Fix Drainable * Fix some issues with spillable and injector * Fix issues with Grinder * Fix Beaker having duplicate solutions * Fix foaming * Address some MGS issues * Fix Uid issues * Fix errors in solution Tranfer * Fixed some extra values constant values * Cola is drinkable now
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@@ -1,11 +1,10 @@
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Content.Server.Chemistry.Components;
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using Content.Server.DoAfter;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Notification;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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@@ -23,38 +22,37 @@ namespace Content.Server.Fluids.Components
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public class BucketComponent : Component, IInteractUsing
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{
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public override string Name => "Bucket";
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public const string SolutionName = "bucket";
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private List<EntityUid> _currentlyUsing = new();
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public ReagentUnit MaxVolume
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{
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get => Owner.TryGetComponent(out SolutionContainerComponent? solution) ? solution.MaxVolume : ReagentUnit.Zero;
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get =>
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EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution)
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? solution.MaxVolume
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: ReagentUnit.Zero;
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set
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{
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if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
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if (EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
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{
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solution.MaxVolume = value;
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}
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}
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}
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public ReagentUnit CurrentVolume => Owner.TryGetComponent(out SolutionContainerComponent? solution)
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public ReagentUnit CurrentVolume => EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution)
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? solution.CurrentVolume
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: ReagentUnit.Zero;
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[DataField("sound")]
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private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Effects/Fluids/watersplash.ogg");
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/// <inheritdoc />
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protected override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn<SolutionContainerComponent>();
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!Owner.TryGetComponent(out SolutionContainerComponent? contents) ||
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var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
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if (!solutionsSys.TryGetSolution(Owner, SolutionName, out var contents) ||
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_currentlyUsing.Contains(eventArgs.Using.Uid) ||
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!eventArgs.Using.TryGetComponent(out MopComponent? mopComponent) ||
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mopComponent.Mopping)
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@@ -101,15 +99,15 @@ namespace Content.Server.Fluids.Components
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return false;
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}
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var mopContents = mopComponent.Contents;
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var mopContents = mopComponent.MopSolution;
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if (mopContents == null)
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{
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return false;
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}
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var solution = contents.SplitSolution(transferAmount);
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if (!mopContents.TryAddSolution(solution))
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var solution = solutionsSys.SplitSolution(Owner.Uid, contents, transferAmount);
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if (!solutionsSys.TryAddSolution(mopComponent.Owner.Uid, mopContents, solution))
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{
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return false;
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}
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