Raise hand (un)equipped events on container insert/remove (#15664)

This commit is contained in:
Menshin
2023-04-23 21:38:52 +02:00
committed by GitHub
parent 5272198729
commit c1ef48cee9
7 changed files with 56 additions and 33 deletions

View File

@@ -43,9 +43,6 @@ namespace Content.Client.Hands.Systems
{
base.Initialize();
SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleItemRemoved);
SubscribeLocalEvent<HandsComponent, EntInsertedIntoContainerMessage>(HandleItemAdded);
SubscribeLocalEvent<HandsComponent, PlayerAttachedEvent>(HandlePlayerAttached);
SubscribeLocalEvent<HandsComponent, PlayerDetachedEvent>(HandlePlayerDetached);
SubscribeLocalEvent<HandsComponent, ComponentAdd>(HandleCompAdd);
@@ -253,9 +250,11 @@ namespace Content.Client.Hands.Systems
#region visuals
private void HandleItemAdded(EntityUid uid, HandsComponent handComp, ContainerModifiedMessage args)
protected override void HandleEntityInserted(EntityUid uid, HandsComponent hands, EntInsertedIntoContainerMessage args)
{
if (!handComp.Hands.TryGetValue(args.Container.ID, out var hand))
base.HandleEntityInserted(uid, hands, args);
if (!hands.Hands.TryGetValue(args.Container.ID, out var hand))
return;
UpdateHandVisuals(uid, args.Entity, hand);
_stripSys.UpdateUi(uid);
@@ -269,9 +268,11 @@ namespace Content.Client.Hands.Systems
OnPlayerHandBlocked?.Invoke(hand.Name);
}
private void HandleItemRemoved(EntityUid uid, HandsComponent handComp, ContainerModifiedMessage args)
protected override void HandleEntityRemoved(EntityUid uid, HandsComponent hands, EntRemovedFromContainerMessage args)
{
if (!handComp.Hands.TryGetValue(args.Container.ID, out var hand))
base.HandleEntityRemoved(uid, hands, args);
if (!hands.Hands.TryGetValue(args.Container.ID, out var hand))
return;
UpdateHandVisuals(uid, args.Entity, hand);
_stripSys.UpdateUi(uid);

View File

@@ -54,8 +54,6 @@ namespace Content.Server.Hands.Systems
SubscribeLocalEvent<HandsComponent, PullStartedMessage>(HandlePullStarted);
SubscribeLocalEvent<HandsComponent, PullStoppedMessage>(HandlePullStopped);
SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleEntityRemoved);
SubscribeLocalEvent<HandsComponent, BodyPartAddedEvent>(HandleBodyPartAdded);
SubscribeLocalEvent<HandsComponent, BodyPartRemovedEvent>(HandleBodyPartRemoved);
@@ -109,8 +107,10 @@ namespace Content.Server.Hands.Systems
RaiseNetworkEvent(new PickupAnimationEvent(item, initialPosition, finalPosition), filter);
}
private void HandleEntityRemoved(EntityUid uid, HandsComponent component, EntRemovedFromContainerMessage args)
protected override void HandleEntityRemoved(EntityUid uid, HandsComponent hands, EntRemovedFromContainerMessage args)
{
base.HandleEntityRemoved(uid, hands, args);
if (!Deleted(args.Entity) && TryComp(args.Entity, out HandVirtualItemComponent? @virtual))
_virtualSystem.Delete(@virtual, uid);
}

View File

@@ -361,7 +361,7 @@ public abstract class SharedActionsSystem : EntitySystem
// for client-exclusive actions, the client shouldn't mark the comp as dirty. Otherwise that just leads to
// unnecessary prediction resetting and state handling.
if (dirty)
if (dirty && !action.ClientExclusive)
Dirty(comp);
}
@@ -380,12 +380,15 @@ public abstract class SharedActionsSystem : EntitySystem
{
comp ??= EnsureComp<ActionsComponent>(uid);
bool allClientExclusive = true;
foreach (var action in actions)
{
AddAction(uid, action, provider, comp, false);
allClientExclusive = allClientExclusive && action.ClientExclusive;
}
if (dirty)
if (dirty && !allClientExclusive)
Dirty(comp);
}

View File

@@ -7,6 +7,25 @@ namespace Content.Shared.Hands.EntitySystems;
public abstract partial class SharedHandsSystem : EntitySystem
{
private void InitializeDrop()
{
SubscribeLocalEvent<HandsComponent, EntRemovedFromContainerMessage>(HandleEntityRemoved);
}
protected virtual void HandleEntityRemoved(EntityUid uid, HandsComponent hands, EntRemovedFromContainerMessage args)
{
if (!TryGetHand(uid, args.Container.ID, out var hand))
{
return;
}
var gotUnequipped = new GotUnequippedHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(args.Entity, gotUnequipped, false);
var didUnequip = new DidUnequipHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(uid, didUnequip, false);
}
/// <summary>
/// Checks if the contents of a hand is able to be removed from its container.
/// </summary>
@@ -154,12 +173,6 @@ public abstract partial class SharedHandsSystem : EntitySystem
if (doDropInteraction)
_interactionSystem.DroppedInteraction(uid, entity);
var gotUnequipped = new GotUnequippedHandEvent(uid, entity, hand);
RaiseLocalEvent(entity, gotUnequipped, false);
var didUnequip = new DidUnequipHandEvent(uid, entity, hand);
RaiseLocalEvent(uid, didUnequip, true);
if (hand == handsComp.ActiveHand)
RaiseLocalEvent(entity, new HandDeselectedEvent(uid), false);
}

View File

@@ -10,6 +10,25 @@ namespace Content.Shared.Hands.EntitySystems;
public abstract partial class SharedHandsSystem : EntitySystem
{
private void InitializePickup()
{
SubscribeLocalEvent<HandsComponent, EntInsertedIntoContainerMessage>(HandleEntityInserted);
}
protected virtual void HandleEntityInserted(EntityUid uid, HandsComponent hands, EntInsertedIntoContainerMessage args)
{
if (!TryGetHand(uid, args.Container.ID, out var hand))
{
return;
}
var didEquip = new DidEquipHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(uid, didEquip, false);
var gotEquipped = new GotEquippedHandEvent(uid, args.Entity, hand);
RaiseLocalEvent(args.Entity, gotEquipped, false);
}
/// <summary>
/// Maximum pickup distance for which the pickup animation plays.
/// </summary>
@@ -208,17 +227,6 @@ public abstract partial class SharedHandsSystem : EntitySystem
Dirty(hands);
var didEquip = new DidEquipHandEvent(uid, entity, hand);
RaiseLocalEvent(uid, didEquip, false);
var gotEquipped = new GotEquippedHandEvent(uid, entity, hand);
RaiseLocalEvent(entity, gotEquipped, true);
// TODO this should REALLY be a cancellable thing, not a handled event.
// If one of the interactions resulted in the item being dropped, return early.
if (gotEquipped.Handled)
return;
if (hand == hands.ActiveHand)
RaiseLocalEvent(entity, new HandSelectedEvent(uid), false);
}

View File

@@ -23,6 +23,8 @@ public abstract partial class SharedHandsSystem : EntitySystem
base.Initialize();
InitializeInteractions();
InitializeDrop();
InitializePickup();
}
public override void Shutdown()

View File

@@ -146,10 +146,6 @@ public abstract partial class InventorySystem
if (!_handsSystem.CanDropHeld(actor, hands.ActiveHand!, checkActionBlocker: false))
return;
var gotUnequipped = new GotUnequippedHandEvent(actor, held.Value, hands.ActiveHand!);
var didUnequip = new DidUnequipHandEvent(actor, held.Value, hands.ActiveHand!);
RaiseLocalEvent(held.Value, gotUnequipped, false);
RaiseLocalEvent(actor, didUnequip, true);
RaiseLocalEvent(held.Value, new HandDeselectedEvent(actor), false);
TryEquip(actor, actor, held.Value, ev.Slot, predicted: true, inventory: inventory, force: true);