From c19e2687484d00cba49eeb7370a719b937eb8e22 Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Fri, 25 Mar 2022 19:16:30 +0100 Subject: [PATCH] Fix popups moving with the viewer (#7275) --- Content.Client/Popups/PopupSystem.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/Content.Client/Popups/PopupSystem.cs b/Content.Client/Popups/PopupSystem.cs index 4761381d8a..f851d67491 100644 --- a/Content.Client/Popups/PopupSystem.cs +++ b/Content.Client/Popups/PopupSystem.cs @@ -1,5 +1,3 @@ -using System; -using System.Collections.Generic; using Content.Client.Stylesheets; using Content.Shared.GameTicking; using Content.Shared.Popups; @@ -7,10 +5,7 @@ using Robust.Client.Graphics; using Robust.Client.Input; using Robust.Client.UserInterface; using Robust.Client.UserInterface.Controls; -using Robust.Shared.GameObjects; -using Robust.Shared.IoC; using Robust.Shared.Map; -using Robust.Shared.Maths; using Robust.Shared.Player; using Robust.Shared.Timing; @@ -50,7 +45,7 @@ namespace Content.Client.Popups return; var transform = EntityManager.GetComponent(uid); - PopupMessage(message, _eyeManager.CoordinatesToScreen(transform.Coordinates)); + PopupMessage(message, _eyeManager.CoordinatesToScreen(transform.Coordinates), uid); } public void PopupMessage(string message, ScreenCoordinates coordinates, EntityUid? entity = null)