@@ -1,7 +1,8 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.FixedPoint;
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using Content.Shared.Movement.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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@@ -14,8 +15,6 @@ namespace Content.Shared.Damage
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedAdminLogSystem _logs = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<DamageableComponent, ComponentInit>(DamageableInit);
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@@ -23,17 +22,6 @@ namespace Content.Shared.Damage
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SubscribeLocalEvent<DamageableComponent, ComponentGetState>(DamageableGetState);
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}
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protected virtual void SetTotalDamage(DamageableComponent damageable, FixedPoint2 @new)
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{
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var owner = damageable.Owner;
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var old = damageable.TotalDamage;
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var change = @new - old;
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_logs.Add(LogType.DamageChange, $"{owner} received {change} damage. Old: {old} | New: {@new}");
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damageable.TotalDamage = @new;
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||||
}
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||||
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/// <summary>
|
||||
/// Initialize a damageable component
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/// </summary>
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@@ -95,7 +83,7 @@ namespace Content.Shared.Damage
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public void DamageChanged(DamageableComponent component, DamageSpecifier? damageDelta = null)
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{
|
||||
component.DamagePerGroup = component.Damage.GetDamagePerGroup();
|
||||
SetTotalDamage(component, component.Damage.Total);
|
||||
component.TotalDamage = component.Damage.Total;
|
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component.Dirty();
|
||||
|
||||
if (EntityManager.TryGetComponent<SharedAppearanceComponent>(component.OwnerUid, out var appearance) && damageDelta != null)
|
||||
|
||||
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