AtmosphereSystem no longer creates a component manually. (#3839)

- Maps get SpaceGridAtmosphereComponent added automatically
This commit is contained in:
Vera Aguilera Puerto
2021-04-13 13:17:10 +02:00
committed by GitHub
parent 30d5b58319
commit c17426dfa7
21 changed files with 97 additions and 257 deletions

View File

@@ -8,6 +8,7 @@ using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests.Body
{
@@ -40,11 +41,10 @@ namespace Content.IntegrationTests.Tests.Body
{
var mapManager = IoCManager.Resolve<IMapManager>();
var mapId = new MapId(0);
mapManager.CreateNewMapEntity(mapId);
var mapId = mapManager.CreateMap();
var entityManager = IoCManager.Resolve<IEntityManager>();
var human = entityManager.SpawnEntity("HumanBodyAndAppearanceDummy", MapCoordinates.Nullspace);
var human = entityManager.SpawnEntity("HumanBodyAndAppearanceDummy", new MapCoordinates(Vector2.Zero, mapId));
Assert.That(human.TryGetComponent(out IBody body));
Assert.That(human.TryGetComponent(out appearance));