Remove implicit GridId conversions (#8975)
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using Content.Server.Cargo.Systems;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking.Rules.Configurations;
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@@ -171,7 +171,7 @@ public sealed class PiratesRuleSystem : GameRuleSystem
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return;
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}
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_pirateShip = _mapManager.GetGridEuid(gridId.Value);
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_pirateShip = gridId.Value;
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// TODO: Loot table or something
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var pirateGear = _prototypeManager.Index<StartingGearPrototype>("PirateGear"); // YARRR
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