changes dunno
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@@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using Content.Server.GameObjects.Components.Atmos.Piping;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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@@ -152,7 +153,7 @@ namespace Content.Server.Atmos
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/// <summary>
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/// Returns a dictionary of adjacent TileAtmospheres.
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/// </summary>
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Dictionary<Direction, TileAtmosphere> GetAdjacentTiles(MapIndices indices, bool includeAirBlocked = false);
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Dictionary<AtmosDirection, TileAtmosphere> GetAdjacentTiles(MapIndices indices, bool includeAirBlocked = false);
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void Update(float frameTime);
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@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
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{
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EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(Owner.Transform.GridID)?.Invalidate(snapGrid.Position);
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EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(Owner.Transform.GridID)?.Revalidate(snapGrid.Position);
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}
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}
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}
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@@ -210,12 +210,20 @@ namespace Content.Server.GameObjects.Components.Atmos
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private void Revalidate()
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{
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
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foreach (var indices in _invalidatedCoords.ToArray())
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{
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Revalidate(indices);
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}
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_invalidatedCoords.Clear();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Revalidate(MapIndices indices)
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{
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if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
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var tile = GetTile(indices);
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AddActiveTile(tile);
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if (tile == null)
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{
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@@ -248,6 +256,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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tile.Air ??= new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C};
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}
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AddActiveTile(tile);
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tile.UpdateAdjacent();
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tile.UpdateVisuals();
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@@ -261,9 +270,6 @@ namespace Content.Server.GameObjects.Components.Atmos
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}
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}
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_invalidatedCoords.Clear();
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}
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/// <inheritdoc />
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public void FixVacuum(MapIndices indices)
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{
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