Slipping tweaks + remove EffectBlocker (#4955)

* Slipping tweaks + remove EffectBlocker

* mfw failed merge conflict resolution

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
mirrorcult
2021-10-24 23:43:49 -07:00
committed by GitHub
parent e016fc9906
commit c0ecdb09af
16 changed files with 69 additions and 112 deletions

View File

@@ -1,5 +1,8 @@
using Content.Client.HUD;
using Content.Client.Items.Components;
using Content.Shared.Input;
using Content.Shared.Inventory;
using Content.Shared.Slippery;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
@@ -24,6 +27,17 @@ namespace Content.Client.Inventory
SubscribeLocalEvent<ClientInventoryComponent, PlayerAttachedEvent>((_, component, _) => component.PlayerAttached());
SubscribeLocalEvent<ClientInventoryComponent, PlayerDetachedEvent>((_, component, _) => component.PlayerDetached());
SubscribeLocalEvent<ClientInventoryComponent, SlipAttemptEvent>(OnSlipAttemptEvent);
}
// jesus christ, this is duplicated to server/client, should really just be shared..
private void OnSlipAttemptEvent(EntityUid uid, ClientInventoryComponent component, SlipAttemptEvent args)
{
if (component.TryGetSlot(EquipmentSlotDefines.Slots.SHOES, out IEntity? shoes))
{
RaiseLocalEvent(shoes.Uid, args, false);
}
}
public override void Shutdown()