ItemToggle + slots stuff (#31312)

* ItemToggle + slots stuff

- Add component for itemslot locks to match LockComponent (surprised this didn't exist).
- Add thing for pointlight to match itemtoggle. In future should be used for PDAs and stuff but need to fix some other stuff first.

* Also this

* grill
This commit is contained in:
metalgearsloth
2024-08-25 22:30:28 +10:00
committed by GitHub
parent a89d4c750b
commit c0a07614c0
10 changed files with 163 additions and 17 deletions

View File

@@ -0,0 +1,23 @@
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Power.Components;
namespace Content.Shared.Power.EntitySystems;
public sealed class ItemSlotRequiresPowerSystem : EntitySystem
{
[Dependency] private readonly SharedPowerReceiverSystem _receiver = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ItemSlotRequiresPowerComponent, ItemSlotInsertAttemptEvent>(OnInsertAttempt);
}
private void OnInsertAttempt(Entity<ItemSlotRequiresPowerComponent> ent, ref ItemSlotInsertAttemptEvent args)
{
if (!_receiver.IsPowered(ent.Owner))
{
args.Cancelled = true;
}
}
}