Adds a UI for gas mixers (#5165)
Co-authored-by: E F R <602406+Efruit@users.noreply.github.com> Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> Co-authored-by: ike709 <ike709@github.com>
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@@ -4,19 +4,31 @@ using Content.Server.Atmos.Piping.Trinary.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Trinary.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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{
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[UsedImplicitly]
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public class GasMixerSystem : EntitySystem
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{
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[Dependency] private UserInterfaceSystem _userInterfaceSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GasMixerComponent, AtmosDeviceUpdateEvent>(OnMixerUpdated);
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SubscribeLocalEvent<GasMixerComponent, InteractHandEvent>(OnMixerInteractHand);
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// Bound UI subscriptions
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SubscribeLocalEvent<GasMixerComponent, GasMixerChangeOutputPressureMessage>(OnOutputPressureChangeMessage);
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SubscribeLocalEvent<GasMixerComponent, GasMixerChangeNodePercentageMessage>(OnChangeNodePercentageMessage);
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SubscribeLocalEvent<GasMixerComponent, GasMixerToggleStatusMessage>(OnToggleStatusMessage);
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}
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private void OnMixerUpdated(EntityUid uid, GasMixerComponent mixer, AtmosDeviceUpdateEvent args)
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@@ -91,5 +103,53 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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outlet.AssumeAir(removed);
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}
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}
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private void OnMixerInteractHand(EntityUid uid, GasMixerComponent component, InteractHandEvent args)
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{
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if (!args.User.TryGetComponent(out ActorComponent? actor))
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return;
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if (component.Owner.Transform.Anchored)
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{
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_userInterfaceSystem.TryOpen(uid, GasMixerUiKey.Key, actor.PlayerSession);
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DirtyUI(uid, component);
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}
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else
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{
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args.User.PopupMessageCursor(Loc.GetString("comp-gas-mixer-ui-needs-anchor"));
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}
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args.Handled = true;
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}
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private void DirtyUI(EntityUid uid, GasMixerComponent? mixer)
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{
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if (!Resolve(uid, ref mixer))
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return;
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_userInterfaceSystem.TrySetUiState(uid, GasMixerUiKey.Key,
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new GasMixerBoundUserInterfaceState(mixer.Owner.Name, mixer.TargetPressure, mixer.Enabled, mixer.InletOneConcentration));
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}
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private void OnToggleStatusMessage(EntityUid uid, GasMixerComponent mixer, GasMixerToggleStatusMessage args)
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{
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mixer.Enabled = args.Enabled;
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DirtyUI(uid, mixer);
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}
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private void OnOutputPressureChangeMessage(EntityUid uid, GasMixerComponent mixer, GasMixerChangeOutputPressureMessage args)
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{
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mixer.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
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DirtyUI(uid, mixer);
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}
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private void OnChangeNodePercentageMessage(EntityUid uid, GasMixerComponent mixer,
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GasMixerChangeNodePercentageMessage args)
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{
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float nodeOne = Math.Clamp(args.NodeOne, 0f, 100.0f) / 100.0f;
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mixer.InletOneConcentration = nodeOne;
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mixer.InletTwoConcentration = 1.0f - mixer.InletOneConcentration;
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DirtyUI(uid, mixer);
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}
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}
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}
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