Revert "Game server api (#23129)" (#23672)

This reverts commit dfc8ea6aee.
This commit is contained in:
DrSmugleaf
2024-01-07 02:04:21 -08:00
committed by GitHub
parent 3e3ff025ed
commit c05a458de2
4 changed files with 12 additions and 814 deletions

View File

@@ -61,7 +61,7 @@ namespace Content.Server.Administration.Systems
public IReadOnlySet<NetUserId> RoundActivePlayers => _roundActivePlayers;
private readonly HashSet<NetUserId> _roundActivePlayers = new();
public readonly PanicBunkerStatus PanicBunker = new();
private readonly PanicBunkerStatus _panicBunker = new();
public override void Initialize()
{
@@ -248,7 +248,7 @@ namespace Content.Server.Administration.Systems
private void OnPanicBunkerChanged(bool enabled)
{
PanicBunker.Enabled = enabled;
_panicBunker.Enabled = enabled;
_chat.SendAdminAlert(Loc.GetString(enabled
? "admin-ui-panic-bunker-enabled-admin-alert"
: "admin-ui-panic-bunker-disabled-admin-alert"
@@ -259,52 +259,52 @@ namespace Content.Server.Administration.Systems
private void OnPanicBunkerDisableWithAdminsChanged(bool enabled)
{
PanicBunker.DisableWithAdmins = enabled;
_panicBunker.DisableWithAdmins = enabled;
UpdatePanicBunker();
}
private void OnPanicBunkerEnableWithoutAdminsChanged(bool enabled)
{
PanicBunker.EnableWithoutAdmins = enabled;
_panicBunker.EnableWithoutAdmins = enabled;
UpdatePanicBunker();
}
private void OnPanicBunkerCountDeadminnedAdminsChanged(bool enabled)
{
PanicBunker.CountDeadminnedAdmins = enabled;
_panicBunker.CountDeadminnedAdmins = enabled;
UpdatePanicBunker();
}
private void OnShowReasonChanged(bool enabled)
{
PanicBunker.ShowReason = enabled;
_panicBunker.ShowReason = enabled;
SendPanicBunkerStatusAll();
}
private void OnPanicBunkerMinAccountAgeChanged(int minutes)
{
PanicBunker.MinAccountAgeHours = minutes / 60;
_panicBunker.MinAccountAgeHours = minutes / 60;
SendPanicBunkerStatusAll();
}
private void OnPanicBunkerMinOverallHoursChanged(int hours)
{
PanicBunker.MinOverallHours = hours;
_panicBunker.MinOverallHours = hours;
SendPanicBunkerStatusAll();
}
private void UpdatePanicBunker()
{
var admins = PanicBunker.CountDeadminnedAdmins
var admins = _panicBunker.CountDeadminnedAdmins
? _adminManager.AllAdmins
: _adminManager.ActiveAdmins;
var hasAdmins = admins.Any();
if (hasAdmins && PanicBunker.DisableWithAdmins)
if (hasAdmins && _panicBunker.DisableWithAdmins)
{
_config.SetCVar(CCVars.PanicBunkerEnabled, false);
}
else if (!hasAdmins && PanicBunker.EnableWithoutAdmins)
else if (!hasAdmins && _panicBunker.EnableWithoutAdmins)
{
_config.SetCVar(CCVars.PanicBunkerEnabled, true);
}
@@ -314,7 +314,7 @@ namespace Content.Server.Administration.Systems
private void SendPanicBunkerStatusAll()
{
var ev = new PanicBunkerChangedEvent(PanicBunker);
var ev = new PanicBunkerChangedEvent(_panicBunker);
foreach (var admin in _adminManager.AllAdmins)
{
RaiseNetworkEvent(ev, admin);