uichange Chemmaster (#14237)
This commit is contained in:
@@ -1,88 +1,81 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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<controls:FancyWindow xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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MinSize="620 670"
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Title="{Loc 'chem-master-bound-user-interface-title'}">
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<TabContainer Name="Tabs" Margin="0 0 2 0">
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<BoxContainer Orientation="Vertical"
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HorizontalExpand="True"
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Margin="5 5 5 5"
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SeparationOverride="10">
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<TabContainer Name="Tabs" Margin="5 5 7 5">
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" Margin="5" SeparationOverride="10">
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<!-- Input container info -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-container-label'}" />
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<Control HorizontalExpand="True" />
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<Button Name="InputEjectButton"
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Access="Public"
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Text="{Loc 'chem-master-window-eject-button'}" />
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<Button MinSize="80 0" Name="InputEjectButton" Access="Public" Text="{Loc 'chem-master-window-eject-button'}" />
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</BoxContainer>
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<PanelContainer VerticalExpand="True" MinSize="0 200">
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
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</PanelContainer.PanelOverride>
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<ScrollContainer HorizontalExpand="True" MinSize="0 200">
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<!-- Initially empty, when server sends state data this will have container contents and fill volume.-->
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<BoxContainer Name="InputContainerInfo"
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Orientation="Vertical"
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Margin="4 4 4 4"
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HorizontalExpand="True">
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<BoxContainer Name="InputContainerInfo" Orientation="Vertical" Margin="4" HorizontalExpand="True">
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<Label Text="{Loc 'chem-master-window-no-container-loaded-text'}" />
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</BoxContainer>
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</ScrollContainer>
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</PanelContainer>
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<!-- Padding -->
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<Control MinSize="0 10" />
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<!-- Buffer -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-buffer-text'}" />
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<Control HorizontalExpand="True" />
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<Button Name="BufferTransferButton"
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Access="Public"
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Text="{Loc 'chem-master-window-transfer-button'}" ToggleMode="True"
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StyleClasses="OpenRight" />
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<Button Name="BufferDiscardButton"
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Access="Public"
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Text="{Loc 'chem-master-window-discard-button'}" ToggleMode="True"
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StyleClasses="OpenLeft" />
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<Button MinSize="80 0" Name="BufferTransferButton" Access="Public" Text="{Loc 'chem-master-window-transfer-button'}" ToggleMode="True" StyleClasses="OpenRight" />
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<Button MinSize="80 0" Name="BufferDiscardButton" Access="Public" Text="{Loc 'chem-master-window-discard-button'}" ToggleMode="True" StyleClasses="OpenLeft" />
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</BoxContainer>
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<!-- Buffer info -->
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<PanelContainer VerticalExpand="True" MinSize="0 200">
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
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</PanelContainer.PanelOverride>
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<ScrollContainer HorizontalExpand="True" MinSize="0 200">
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<!-- Buffer reagent list -->
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<BoxContainer Name="BufferInfo"
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Orientation="Vertical"
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Margin="4 4 4 4"
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HorizontalExpand="True">
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<BoxContainer Name="BufferInfo" Orientation="Vertical" Margin="4" HorizontalExpand="True">
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<Label Text="{Loc 'chem-master-window-buffer-empty-text'}" />
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</BoxContainer>
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</ScrollContainer>
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</PanelContainer>
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</BoxContainer>
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<BoxContainer Orientation="Vertical"
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HorizontalExpand="True"
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Margin="5 5 5 5"
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SeparationOverride="10">
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" Margin="5" SeparationOverride="10">
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<!-- Output container info -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-container-label'}" />
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<Control HorizontalExpand="True" />
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<Button Name="OutputEjectButton"
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Access="Public"
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Text="{Loc 'chem-master-window-eject-button'}" />
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<Button MinSize="80 0" Name="OutputEjectButton" Access="Public" Text="{Loc 'chem-master-window-eject-button'}" />
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</BoxContainer>
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<PanelContainer VerticalExpand="True" MinSize="0 200">
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
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</PanelContainer.PanelOverride>
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<ScrollContainer HorizontalExpand="True" MinSize="0 200">
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<!-- Initially empty, when server sends state data this will have container contents and fill volume.-->
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<BoxContainer Name="OutputContainerInfo"
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Orientation="Vertical"
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Margin="4 4 4 4"
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HorizontalExpand="True">
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<BoxContainer Name="OutputContainerInfo" Orientation="Vertical" Margin="4" HorizontalExpand="True">
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<Label Text="{Loc 'chem-master-window-no-container-loaded-text'}" />
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</BoxContainer>
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</ScrollContainer>
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</PanelContainer>
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<!-- Padding -->
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<Control MinSize="0 10" />
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<!-- Packaging -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-packaging-text'}" />
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@@ -90,23 +83,22 @@
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<Label Text="{Loc 'chem-master-window-buffer-label'}" />
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<Label Name="BufferCurrentVolume" StyleClasses="LabelSecondaryColor" />
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</BoxContainer>
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<!-- Wrap the packaging info-->
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<PanelContainer>
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="#1B1B1E" />
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</PanelContainer.PanelOverride>
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<!-- Packaging Info -->
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<BoxContainer Orientation="Vertical"
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Margin="4 4 4 4"
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HorizontalExpand="True"
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VerticalExpand="True"
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SeparationOverride="5">
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<BoxContainer Orientation="Vertical" Margin="4" HorizontalExpand="True" VerticalExpand="True" SeparationOverride="5">
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<!-- Label for output -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-current-text-label'}" />
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<Control HorizontalExpand="True" MinSize="50 0"/>
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<LineEdit Name="LabelLineEdit" SetWidth="455"/>
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</BoxContainer>
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<!-- Pills Type Buttons -->
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-pill-type-label'}"/>
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@@ -115,42 +107,26 @@
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<!-- Pills type buttons are generated in the code -->
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</GridContainer>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-pills-label'}" />
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<Control HorizontalExpand="True"
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MinSize="50 0" />
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<Label Text="{Loc 'chem-master-window-pills-number-label'}"
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Margin="5 0 0 0"
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StyleClasses="LabelSecondaryColor" />
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<SpinBox Name="PillNumber"
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Access="Public"
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Value="0" />
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<Label Text="{Loc 'chem-master-window-dose-label'}"
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Margin="5 0 0 0"
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StyleClasses="LabelSecondaryColor" />
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<SpinBox Name="PillDosage"
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Access="Public"
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Value="1" />
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<Button Name="CreatePillButton"
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Access="Public"
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Text="{Loc 'chem-master-window-create-button'}" />
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<Control HorizontalExpand="True" MinSize="50 0" />
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<Label Text="{Loc 'chem-master-window-pills-number-label'}" Margin="5 0 0 0" StyleClasses="LabelSecondaryColor" />
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<SpinBox MinSize="100 0" Name="PillNumber" Access="Public" Value="0" />
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<Label Text="{Loc 'chem-master-window-dose-label'}" Margin="5 0 0 0" StyleClasses="LabelSecondaryColor" />
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<SpinBox MinSize="100 0" Name="PillDosage" Access="Public" Value="1" />
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<Button MinSize="80 0" Name="CreatePillButton" Access="Public" Text="{Loc 'chem-master-window-create-button'}" />
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'chem-master-window-bottles-label'}" />
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<Control HorizontalExpand="True"
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MinSize="50 0" />
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<Label Text="{Loc 'chem-master-window-dose-label'}"
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Margin="5 0 0 0"
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StyleClasses="LabelSecondaryColor" />
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<SpinBox Name="BottleDosage"
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Access="Public"
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Value="0" />
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<Button Name="CreateBottleButton"
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Access="Public"
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Text="{Loc 'chem-master-window-create-button'}" />
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<Control HorizontalExpand="True" MinSize="50 0" />
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<Label Text="{Loc 'chem-master-window-dose-label'}" Margin="5 0 0 0" StyleClasses="LabelSecondaryColor" />
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<SpinBox MinSize="100 0" Name="BottleDosage" Access="Public" Value="0" />
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<Button MinSize="80 0" Name="CreateBottleButton" Access="Public" Text="{Loc 'chem-master-window-create-button'}" />
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</BoxContainer>
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</BoxContainer>
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</PanelContainer>
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</BoxContainer>
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</TabContainer>
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</DefaultWindow>
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</controls:FancyWindow>
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@@ -1,5 +1,6 @@
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using System.Linq;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Reagent;
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using Robust.Client.AutoGenerated;
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@@ -18,7 +19,7 @@ namespace Content.Client.Chemistry.UI
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/// Client-side UI used to control a <see cref="SharedChemMasterComponent"/>
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class ChemMasterWindow : DefaultWindow
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public sealed partial class ChemMasterWindow : FancyWindow
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public event Action<BaseButton.ButtonEventArgs, ReagentButton>? OnReagentButtonPressed;
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@@ -210,6 +211,8 @@ namespace Content.Client.Chemistry.UI
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MakeReagentButton("5", ChemMasterReagentAmount.U5, reagent.ReagentId, true, StyleBase.ButtonOpenBoth),
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MakeReagentButton("10", ChemMasterReagentAmount.U10, reagent.ReagentId, true, StyleBase.ButtonOpenBoth),
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MakeReagentButton("25", ChemMasterReagentAmount.U25, reagent.ReagentId, true, StyleBase.ButtonOpenBoth),
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MakeReagentButton("50", ChemMasterReagentAmount.U50, reagent.ReagentId, true, StyleBase.ButtonOpenBoth),
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MakeReagentButton("100", ChemMasterReagentAmount.U100, reagent.ReagentId, true, StyleBase.ButtonOpenBoth),
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MakeReagentButton(Loc.GetString("chem-master-window-buffer-all-amount"), ChemMasterReagentAmount.All, reagent.ReagentId, true, StyleBase.ButtonOpenLeft),
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}
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});
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@@ -257,7 +260,6 @@ namespace Content.Client.Chemistry.UI
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?? Loc.GetString("chem-master-window-unknown-reagent-text");
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return (name, lineItem.Id, lineItem.Quantity);
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})
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.OrderBy(r => r.Item1);
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@@ -292,6 +294,10 @@ namespace Content.Client.Chemistry.UI
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"10", ChemMasterReagentAmount.U10, id, false, StyleBase.ButtonOpenBoth));
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cs.Add(MakeReagentButton(
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"25", ChemMasterReagentAmount.U25, id, false, StyleBase.ButtonOpenBoth));
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cs.Add(MakeReagentButton(
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"50", ChemMasterReagentAmount.U50, id, false, StyleBase.ButtonOpenBoth));
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cs.Add(MakeReagentButton(
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"100", ChemMasterReagentAmount.U100, id, false, StyleBase.ButtonOpenBoth));
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cs.Add(MakeReagentButton(
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Loc.GetString("chem-master-window-buffer-all-amount"),
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ChemMasterReagentAmount.All, id, false, StyleBase.ButtonOpenLeft));
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@@ -329,6 +335,5 @@ namespace Content.Client.Chemistry.UI
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Id = id;
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IsBuffer = isBuffer;
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}
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}
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}
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@@ -2,7 +2,6 @@ using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Server.Chemistry.Components;
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using Content.Server.Labels;
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using Content.Server.Labels.Components;
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using Content.Server.Popups;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.EntitySystems;
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@@ -16,9 +15,6 @@ using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Chemistry.EntitySystems
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{
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@@ -95,6 +95,8 @@ namespace Content.Shared.Chemistry
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U5 = 5,
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U10 = 10,
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U25 = 25,
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U50 = 50,
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U100 = 100,
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All,
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}
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