Reduce Triggers Boilerplate. (#41086)

* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-10-24 17:00:55 -07:00
committed by GitHub
parent 891f5a8f6b
commit c01ec294d0
38 changed files with 223 additions and 513 deletions

View File

@@ -14,7 +14,7 @@ using Robust.Shared.Random;
namespace Content.Shared.Trigger.Systems;
public sealed class ScramOnTriggerSystem : EntitySystem
public sealed class ScramOnTriggerSystem : XOnTriggerSystem<ScramOnTriggerComponent>
{
[Dependency] private readonly PullingSystem _pulling = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
@@ -31,24 +31,14 @@ public sealed class ScramOnTriggerSystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<ScramOnTriggerComponent, TriggerEvent>(OnTrigger);
_physicsQuery = GetEntityQuery<PhysicsComponent>();
}
private void OnTrigger(Entity<ScramOnTriggerComponent> ent, ref TriggerEvent args)
protected override void OnTrigger(Entity<ScramOnTriggerComponent> ent, EntityUid target, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
// We need stop the user from being pulled so they don't just get "attached" with whoever is pulling them.
// This can for example happen when the user is cuffed and being pulled.
if (TryComp<PullableComponent>(target, out var pull) && _pulling.IsPulled(target.Value, pull))
if (TryComp<PullableComponent>(target, out var pull) && _pulling.IsPulled(target, pull))
_pulling.TryStopPull(ent, pull);
// Check if the user is pulling anything, and drop it if so.
@@ -61,12 +51,12 @@ public sealed class ScramOnTriggerSystem : EntitySystem
if (_net.IsClient)
return;
var xform = Transform(target.Value);
var xform = Transform(target);
var targetCoords = SelectRandomTileInRange(xform, ent.Comp.TeleportRadius);
if (targetCoords != null)
{
_transform.SetCoordinates(target.Value, targetCoords.Value);
_transform.SetCoordinates(target, targetCoords.Value);
args.Handled = true;
}
}