Antag preferences and antag prototype (#1264)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.GameObjects.Components;
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@@ -6,6 +6,7 @@ using Content.Client.Interfaces;
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using Content.Client.Utility;
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using Content.Shared;
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using Content.Shared.Jobs;
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using Content.Shared.Antags;
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using Content.Shared.Preferences;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.UserInterface;
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@@ -42,6 +43,7 @@ namespace Content.Client.UserInterface
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private readonly FacialHairStylePicker _facialHairPicker;
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private readonly List<JobPrioritySelector> _jobPriorities;
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private readonly OptionButton _preferenceUnavailableButton;
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private readonly List<AntagPreferenceSelector> _antagPreferences;
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private bool _isDirty;
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public int CharacterSlot;
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@@ -320,6 +322,52 @@ namespace Content.Client.UserInterface
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#endregion
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#region Antags
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{
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var antagList = new VBoxContainer();
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var antagVBox = new VBoxContainer
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{
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Children =
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{
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new ScrollContainer
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{
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SizeFlagsVertical = SizeFlags.FillExpand,
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Children =
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{
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antagList
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}
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}
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}
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};
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tabContainer.AddChild(antagVBox);
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tabContainer.SetTabTitle(2, Loc.GetString("Antags"));
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_antagPreferences = new List<AntagPreferenceSelector>();
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foreach (var antag in prototypeManager.EnumeratePrototypes<AntagPrototype>().OrderBy(a => a.Name))
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{
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if(!antag.SetPreference)
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{
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continue;
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}
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var selector = new AntagPreferenceSelector(antag);
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antagList.AddChild(selector);
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_antagPreferences.Add(selector);
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selector.PreferenceChanged += preference =>
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{
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Profile = Profile.WithAntagPreference(antag.ID, preference);
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IsDirty = true;
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};
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}
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}
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#endregion
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var rightColumn = new VBoxContainer();
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middleContainer.AddChild(rightColumn);
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@@ -466,6 +514,7 @@ namespace Content.Client.UserInterface
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UpdateHairPickers();
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UpdateSaveButton();
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UpdateJobPriorities();
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UpdateAntagPreferences();
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_preferenceUnavailableButton.SelectId((int) Profile.PreferenceUnavailable);
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}
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@@ -533,5 +582,51 @@ namespace Content.Client.UserInterface
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});
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}
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}
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private void UpdateAntagPreferences()
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{
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foreach (var preferenceSelector in _antagPreferences)
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{
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var antagId = preferenceSelector.Antag.ID;
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var preference = Profile.AntagPreferences.Contains(antagId);
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preferenceSelector.Preference = preference;
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}
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}
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private class AntagPreferenceSelector : Control
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{
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public AntagPrototype Antag { get; }
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private readonly CheckBox _checkBox;
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public bool Preference
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{
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get => _checkBox.Pressed;
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set => _checkBox.Pressed = value;
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}
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public event Action<bool> PreferenceChanged;
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public AntagPreferenceSelector(AntagPrototype antag)
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{
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Antag = antag;
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_checkBox = new CheckBox {Text = $"{antag.Name}"};
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_checkBox.OnToggled += OnCheckBoxToggled;
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AddChild(new HBoxContainer
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{
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Children =
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{
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_checkBox
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}
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});
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}
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private void OnCheckBoxToggled(BaseButton.ButtonToggledEventArgs args)
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{
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PreferenceChanged?.Invoke(Preference);
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}
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}
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}
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}
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185
Content.Server.Database/Migrations/Postgres/20200706172726_Antags.Designer.cs
generated
Normal file
185
Content.Server.Database/Migrations/Postgres/20200706172726_Antags.Designer.cs
generated
Normal file
@@ -0,0 +1,185 @@
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// <auto-generated />
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using Content.Server.Database;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
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namespace Content.Server.Database.Migrations.Postgres
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{
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[DbContext(typeof(PostgresPreferencesDbContext))]
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[Migration("20200706172726_Antags")]
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partial class Antags
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{
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn)
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.HasAnnotation("ProductVersion", "3.1.4")
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.HasAnnotation("Relational:MaxIdentifierLength", 63);
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modelBuilder.Entity("Content.Server.Database.Antag", b =>
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{
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b.Property<int>("AntagId")
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.ValueGeneratedOnAdd()
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.HasColumnType("integer")
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
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b.Property<string>("AntagName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("HumanoidProfileId")
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.HasColumnType("integer");
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b.HasKey("AntagId");
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b.HasIndex("HumanoidProfileId", "AntagName")
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.IsUnique();
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b.ToTable("Antag");
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});
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modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
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{
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b.Property<int>("HumanoidProfileId")
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.ValueGeneratedOnAdd()
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.HasColumnType("integer")
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
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b.Property<int>("Age")
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.HasColumnType("integer");
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b.Property<string>("CharacterName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("EyeColor")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("FacialHairColor")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("FacialHairName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("HairColor")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("HairName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("PreferenceUnavailable")
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.HasColumnType("integer");
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b.Property<int>("PrefsId")
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.HasColumnType("integer");
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b.Property<string>("Sex")
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.IsRequired()
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.HasColumnType("text");
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b.Property<string>("SkinColor")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("Slot")
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.HasColumnType("integer");
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b.Property<string>("SlotName")
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.IsRequired()
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.HasColumnType("text");
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b.HasKey("HumanoidProfileId");
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b.HasIndex("PrefsId");
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b.HasIndex("Slot", "PrefsId")
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.IsUnique();
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b.ToTable("HumanoidProfile");
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});
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modelBuilder.Entity("Content.Server.Database.Job", b =>
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{
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b.Property<int>("JobId")
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.ValueGeneratedOnAdd()
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.HasColumnType("integer")
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
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b.Property<string>("JobName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("Priority")
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.HasColumnType("integer");
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b.Property<int>("ProfileHumanoidProfileId")
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.HasColumnType("integer");
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b.HasKey("JobId");
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b.HasIndex("ProfileHumanoidProfileId");
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b.ToTable("Job");
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});
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modelBuilder.Entity("Content.Server.Database.Prefs", b =>
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{
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b.Property<int>("PrefsId")
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.ValueGeneratedOnAdd()
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.HasColumnType("integer")
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
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b.Property<int>("SelectedCharacterSlot")
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.HasColumnType("integer");
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b.Property<string>("Username")
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.IsRequired()
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.HasColumnType("text");
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b.HasKey("PrefsId");
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b.HasIndex("Username")
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.IsUnique();
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b.ToTable("Preferences");
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});
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modelBuilder.Entity("Content.Server.Database.Antag", b =>
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{
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b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
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.WithMany("Antags")
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.HasForeignKey("HumanoidProfileId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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});
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modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
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{
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b.HasOne("Content.Server.Database.Prefs", "Prefs")
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.WithMany("HumanoidProfiles")
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.HasForeignKey("PrefsId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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});
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modelBuilder.Entity("Content.Server.Database.Job", b =>
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{
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b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
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.WithMany("Jobs")
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.HasForeignKey("ProfileHumanoidProfileId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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});
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#pragma warning restore 612, 618
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}
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}
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}
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@@ -0,0 +1,43 @@
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using Microsoft.EntityFrameworkCore.Migrations;
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using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
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namespace Content.Server.Database.Migrations.Postgres
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{
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public partial class Antags : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "Antag",
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columns: table => new
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{
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AntagId = table.Column<int>(nullable: false)
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.Annotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn),
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HumanoidProfileId = table.Column<int>(nullable: false),
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AntagName = table.Column<string>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Antag", x => x.AntagId);
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table.ForeignKey(
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name: "FK_Antag_HumanoidProfile_HumanoidProfileId",
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column: x => x.HumanoidProfileId,
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principalTable: "HumanoidProfile",
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principalColumn: "HumanoidProfileId",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Antag_HumanoidProfileId_AntagName",
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table: "Antag",
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columns: new[] { "HumanoidProfileId", "AntagName" },
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unique: true);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "Antag");
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}
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}
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}
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@@ -18,6 +18,28 @@ namespace Content.Server.Database.Migrations.Postgres
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.HasAnnotation("ProductVersion", "3.1.4")
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.HasAnnotation("Relational:MaxIdentifierLength", 63);
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modelBuilder.Entity("Content.Server.Database.Antag", b =>
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{
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b.Property<int>("AntagId")
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.ValueGeneratedOnAdd()
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.HasColumnType("integer")
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.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
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b.Property<string>("AntagName")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("HumanoidProfileId")
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.HasColumnType("integer");
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b.HasKey("AntagId");
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b.HasIndex("HumanoidProfileId", "AntagName")
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.IsUnique();
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b.ToTable("Antag");
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});
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modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
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{
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b.Property<int>("HumanoidProfileId")
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@@ -129,6 +151,15 @@ namespace Content.Server.Database.Migrations.Postgres
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b.ToTable("Preferences");
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});
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modelBuilder.Entity("Content.Server.Database.Antag", b =>
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{
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b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
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.WithMany("Antags")
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.HasForeignKey("HumanoidProfileId")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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});
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modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
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{
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b.HasOne("Content.Server.Database.Prefs", "Prefs")
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178
Content.Server.Database/Migrations/Sqlite/20200706172741_Antags.Designer.cs
generated
Normal file
178
Content.Server.Database/Migrations/Sqlite/20200706172741_Antags.Designer.cs
generated
Normal file
@@ -0,0 +1,178 @@
|
||||
// <auto-generated />
|
||||
using Content.Server.Database;
|
||||
using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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||||
using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
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|
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namespace Content.Server.Database.Migrations.Sqlite
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{
|
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[DbContext(typeof(SqlitePreferencesDbContext))]
|
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[Migration("20200706172741_Antags")]
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partial class Antags
|
||||
{
|
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||
{
|
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#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "3.1.4");
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Antag", b =>
|
||||
{
|
||||
b.Property<int>("AntagId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("AntagName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("HumanoidProfileId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("AntagId");
|
||||
|
||||
b.HasIndex("HumanoidProfileId", "AntagName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Antag");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
|
||||
{
|
||||
b.Property<int>("HumanoidProfileId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("Age")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("CharacterName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("EyeColor")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("FacialHairColor")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("FacialHairName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("HairColor")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("HairName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("PreferenceUnavailable")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("PrefsId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Sex")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<string>("SkinColor")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("Slot")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("SlotName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("HumanoidProfileId");
|
||||
|
||||
b.HasIndex("PrefsId");
|
||||
|
||||
b.HasIndex("Slot", "PrefsId")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("HumanoidProfile");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Job", b =>
|
||||
{
|
||||
b.Property<int>("JobId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("JobName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("Priority")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("ProfileHumanoidProfileId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("JobId");
|
||||
|
||||
b.HasIndex("ProfileHumanoidProfileId");
|
||||
|
||||
b.ToTable("Job");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Prefs", b =>
|
||||
{
|
||||
b.Property<int>("PrefsId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<int>("SelectedCharacterSlot")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("Username")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.HasKey("PrefsId");
|
||||
|
||||
b.HasIndex("Username")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Preferences");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Antag", b =>
|
||||
{
|
||||
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
|
||||
.WithMany("Antags")
|
||||
.HasForeignKey("HumanoidProfileId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
|
||||
{
|
||||
b.HasOne("Content.Server.Database.Prefs", "Prefs")
|
||||
.WithMany("HumanoidProfiles")
|
||||
.HasForeignKey("PrefsId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Job", b =>
|
||||
{
|
||||
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
|
||||
.WithMany("Jobs")
|
||||
.HasForeignKey("ProfileHumanoidProfileId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace Content.Server.Database.Migrations.Sqlite
|
||||
{
|
||||
public partial class Antags : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.CreateTable(
|
||||
name: "Antag",
|
||||
columns: table => new
|
||||
{
|
||||
AntagId = table.Column<int>(nullable: false)
|
||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
HumanoidProfileId = table.Column<int>(nullable: false),
|
||||
AntagName = table.Column<string>(nullable: false)
|
||||
},
|
||||
constraints: table =>
|
||||
{
|
||||
table.PrimaryKey("PK_Antag", x => x.AntagId);
|
||||
table.ForeignKey(
|
||||
name: "FK_Antag_HumanoidProfile_HumanoidProfileId",
|
||||
column: x => x.HumanoidProfileId,
|
||||
principalTable: "HumanoidProfile",
|
||||
principalColumn: "HumanoidProfileId",
|
||||
onDelete: ReferentialAction.Cascade);
|
||||
});
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_Antag_HumanoidProfileId_AntagName",
|
||||
table: "Antag",
|
||||
columns: new[] { "HumanoidProfileId", "AntagName" },
|
||||
unique: true);
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "Antag");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,27 @@ namespace Content.Server.Database.Migrations
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "3.1.4");
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Antag", b =>
|
||||
{
|
||||
b.Property<int>("AntagId")
|
||||
.ValueGeneratedOnAdd()
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.Property<string>("AntagName")
|
||||
.IsRequired()
|
||||
.HasColumnType("TEXT");
|
||||
|
||||
b.Property<int>("HumanoidProfileId")
|
||||
.HasColumnType("INTEGER");
|
||||
|
||||
b.HasKey("AntagId");
|
||||
|
||||
b.HasIndex("HumanoidProfileId", "AntagName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("Antag");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
|
||||
{
|
||||
b.Property<int>("HumanoidProfileId")
|
||||
@@ -123,6 +144,15 @@ namespace Content.Server.Database.Migrations
|
||||
b.ToTable("Preferences");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.Antag", b =>
|
||||
{
|
||||
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
|
||||
.WithMany("Antags")
|
||||
.HasForeignKey("HumanoidProfileId")
|
||||
.OnDelete(DeleteBehavior.Cascade)
|
||||
.IsRequired();
|
||||
});
|
||||
|
||||
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
|
||||
{
|
||||
b.HasOne("Content.Server.Database.Prefs", "Prefs")
|
||||
|
||||
@@ -64,6 +64,10 @@ namespace Content.Server.Database
|
||||
modelBuilder.Entity<HumanoidProfile>()
|
||||
.HasIndex(p => new {p.Slot, p.PrefsId})
|
||||
.IsUnique();
|
||||
|
||||
modelBuilder.Entity<Antag>()
|
||||
.HasIndex(p => new {p.HumanoidProfileId , p.AntagName})
|
||||
.IsUnique();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,6 +94,7 @@ namespace Content.Server.Database
|
||||
public string EyeColor { get; set; } = null!;
|
||||
public string SkinColor { get; set; } = null!;
|
||||
public List<Job> Jobs { get; } = new List<Job>();
|
||||
public List<Antag> Antags { get; } = new List<Antag>();
|
||||
public DbPreferenceUnavailableMode PreferenceUnavailable { get; set; }
|
||||
|
||||
public int PrefsId { get; set; }
|
||||
@@ -114,6 +119,15 @@ namespace Content.Server.Database
|
||||
High = 3
|
||||
}
|
||||
|
||||
public class Antag
|
||||
{
|
||||
public int AntagId { get; set; }
|
||||
public HumanoidProfile Profile { get; set; } = null!;
|
||||
public int HumanoidProfileId { get; set; }
|
||||
|
||||
public string AntagName { get; set; } = null!;
|
||||
}
|
||||
|
||||
public enum DbPreferenceUnavailableMode
|
||||
{
|
||||
// These enum values HAVE to match the ones in PreferenceUnavailableMode in Shared.
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace Content.Server.Database
|
||||
{
|
||||
return await _prefsCtx
|
||||
.Preferences
|
||||
.Include(p => p.HumanoidProfiles)
|
||||
.ThenInclude(h => h.Jobs)
|
||||
.Include(p => p.HumanoidProfiles).ThenInclude(h => h.Jobs)
|
||||
.Include(p => p.HumanoidProfiles).ThenInclude(h => h.Antags)
|
||||
.SingleOrDefaultAsync(p => p.Username == username);
|
||||
}
|
||||
|
||||
@@ -72,6 +72,7 @@ namespace Content.Server.Database
|
||||
{
|
||||
return await _prefsCtx.HumanoidProfile
|
||||
.Include(p => p.Jobs)
|
||||
.Include(a => a.Antags)
|
||||
.Join(_prefsCtx.Preferences,
|
||||
profile => new {profile.Slot, profile.PrefsId},
|
||||
prefs => new {Slot = prefs.SelectedCharacterSlot, prefs.PrefsId},
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Content.Shared.Preferences;
|
||||
|
||||
namespace Content.Server.GameTicking
|
||||
{
|
||||
@@ -11,5 +12,6 @@ namespace Content.Server.GameTicking
|
||||
public abstract bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false);
|
||||
public virtual string ModeTitle => "Sandbox";
|
||||
public virtual string Description => "Secret!";
|
||||
public Dictionary<string, HumanoidCharacterProfile> readyProfiles;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,23 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameTicking.GameRules;
|
||||
using Content.Server.GameTicking.GameRules;
|
||||
using Content.Server.Interfaces;
|
||||
using Content.Server.Interfaces.Chat;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Content.Server.Mobs.Roles;
|
||||
using Content.Server.Players;
|
||||
using Content.Server.Sandbox;
|
||||
using NFluidsynth;
|
||||
using Content.Shared.Antags;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Logger = Robust.Shared.Log.Logger;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Robust.Shared.Log;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.Preferences;
|
||||
|
||||
|
||||
|
||||
namespace Content.Server.GameTicking.GamePresets
|
||||
{
|
||||
@@ -21,11 +27,14 @@ namespace Content.Server.GameTicking.GamePresets
|
||||
[Dependency] private readonly IChatManager _chatManager;
|
||||
[Dependency] private readonly IGameTicker _gameTicker;
|
||||
[Dependency] private readonly IRobustRandom _random;
|
||||
[Dependency] private IPrototypeManager _prototypeManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
public int MinPlayers { get; set; } = 5;
|
||||
public int MinTraitors { get; set; } = 2;
|
||||
public int PlayersPerTraitor { get; set; } = 5;
|
||||
private static string TraitorID = "SuspicionTraitor";
|
||||
private static string InnocentID = "SuspicionInnocent";
|
||||
|
||||
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
|
||||
{
|
||||
@@ -36,20 +45,48 @@ namespace Content.Server.GameTicking.GamePresets
|
||||
}
|
||||
|
||||
var list = new List<IPlayerSession>(readyPlayers);
|
||||
var prefList = new List<IPlayerSession>();
|
||||
|
||||
foreach (var player in list)
|
||||
{
|
||||
if (!readyProfiles.ContainsKey(player.Name))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var profile = readyProfiles[player.Name];
|
||||
if (profile.AntagPreferences.Contains(_prototypeManager.Index<AntagPrototype>(TraitorID).Name))
|
||||
{
|
||||
prefList.Add(player);
|
||||
}
|
||||
}
|
||||
|
||||
var numTraitors = Math.Clamp(readyPlayers.Count % PlayersPerTraitor,
|
||||
MinTraitors, readyPlayers.Count);
|
||||
|
||||
for (var i = 0; i < numTraitors; i++)
|
||||
{
|
||||
var traitor = _random.PickAndTake(list);
|
||||
IPlayerSession traitor;
|
||||
if(prefList.Count() == 0)
|
||||
{
|
||||
traitor = _random.PickAndTake(list);
|
||||
Logger.InfoS("preset", "Insufficient preferred traitors, picking at random.");
|
||||
}
|
||||
else
|
||||
{
|
||||
traitor = _random.PickAndTake(prefList);
|
||||
list.Remove(traitor);
|
||||
Logger.InfoS("preset", "Selected a preferred traitor.");
|
||||
}
|
||||
var mind = traitor.Data.ContentData().Mind;
|
||||
mind.AddRole(new SuspicionTraitorRole(mind));
|
||||
var antagPrototype = _prototypeManager.Index<AntagPrototype>(TraitorID);
|
||||
mind.AddRole(new SuspicionTraitorRole(mind, antagPrototype));
|
||||
}
|
||||
|
||||
foreach (var player in list)
|
||||
{
|
||||
var mind = player.Data.ContentData().Mind;
|
||||
mind.AddRole(new SuspicionInnocentRole(mind));
|
||||
var antagPrototype = _prototypeManager.Index<AntagPrototype>(InnocentID);
|
||||
mind.AddRole(new SuspicionInnocentRole(mind, antagPrototype));
|
||||
}
|
||||
|
||||
_gameTicker.AddGameRule<RuleSuspicion>();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Content.Server.GameObjects;
|
||||
using Content.Server.GameObjects.Components.Mobs;
|
||||
@@ -38,8 +39,6 @@ namespace Content.Server.GameTicking.GameRules
|
||||
|
||||
public override void Added()
|
||||
{
|
||||
_chatManager.DispatchServerAnnouncement("There are traitors on the station! Find them, and kill them!");
|
||||
|
||||
_entityManager.EventBus.SubscribeEvent<MobDamageStateChangedMessage>(EventSource.Local, this, _onMobDamageStateChanged);
|
||||
|
||||
Timer.SpawnRepeating(DeadCheckDelay, _checkWinConditions, _checkTimerCancel.Token);
|
||||
@@ -86,7 +85,6 @@ namespace Content.Server.GameTicking.GameRules
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (playerSession.ContentData().Mind.HasRole<SuspicionTraitorRole>())
|
||||
traitorsAlive++;
|
||||
else
|
||||
|
||||
@@ -267,12 +267,12 @@ namespace Content.Server.GameTicking
|
||||
}
|
||||
|
||||
// Time to start the preset.
|
||||
var preset = MakeGamePreset();
|
||||
var preset = MakeGamePreset(profiles);
|
||||
|
||||
if (!preset.Start(assignedJobs.Keys.ToList(), force))
|
||||
{
|
||||
SetStartPreset(_configurationManager.GetCVar<string>("game.fallbackpreset"));
|
||||
var newPreset = MakeGamePreset();
|
||||
var newPreset = MakeGamePreset(profiles);
|
||||
_chatManager.DispatchServerAnnouncement(
|
||||
$"Failed to start {preset.ModeTitle} mode! Defaulting to {newPreset.ModeTitle}...");
|
||||
if (!newPreset.Start(readyPlayers, force))
|
||||
@@ -306,7 +306,7 @@ namespace Content.Server.GameTicking
|
||||
|
||||
//Tell every client the round has ended.
|
||||
var roundEndMessage = _netManager.CreateNetMessage<MsgRoundEndMessage>();
|
||||
roundEndMessage.GamemodeTitle = MakeGamePreset().ModeTitle;
|
||||
roundEndMessage.GamemodeTitle = MakeGamePreset(null).ModeTitle;
|
||||
|
||||
//Get the timespan of the round.
|
||||
roundEndMessage.RoundDuration = IoCManager.Resolve<IGameTiming>().RealTime.Subtract(_roundStartTimeSpan);
|
||||
@@ -318,13 +318,13 @@ namespace Content.Server.GameTicking
|
||||
var mind = ply.ContentData().Mind;
|
||||
if (mind != null)
|
||||
{
|
||||
var antag = mind.AllRoles.Any(role => role.Antag);
|
||||
var antag = mind.AllRoles.Any(role => role.Antagonist);
|
||||
var playerEndRoundInfo = new RoundEndPlayerInfo()
|
||||
{
|
||||
PlayerOOCName = ply.Name,
|
||||
PlayerICName = mind.CurrentEntity.Name,
|
||||
Role = antag
|
||||
? mind.AllRoles.First(role => role.Antag).Name
|
||||
? mind.AllRoles.First(role => role.Antagonist).Name
|
||||
: mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("Unknown"),
|
||||
Antag = antag
|
||||
};
|
||||
@@ -805,7 +805,7 @@ namespace Content.Server.GameTicking
|
||||
var mindComponent = mob.GetComponent<MindComponent>();
|
||||
if (mindComponent.HasMind) //Redundancy checks.
|
||||
{
|
||||
if (mindComponent.Mind.AllRoles.Any(role => role.Antag)) //Give antags a new uplinkaccount.
|
||||
if (mindComponent.Mind.AllRoles.Any(role => role.Antagonist)) //Give antags a new uplinkaccount.
|
||||
{
|
||||
var uplinkAccount =
|
||||
new UplinkAccount(mob.Uid,
|
||||
@@ -883,8 +883,8 @@ namespace Content.Server.GameTicking
|
||||
|
||||
private string GetInfoText()
|
||||
{
|
||||
var gmTitle = MakeGamePreset().ModeTitle;
|
||||
var desc = MakeGamePreset().Description;
|
||||
var gmTitle = MakeGamePreset(null).ModeTitle;
|
||||
var desc = MakeGamePreset(null).Description;
|
||||
return _localization.GetString(@"Hi and welcome to [color=white]Space Station 14![/color]
|
||||
|
||||
The current game mode is: [color=white]{0}[/color].
|
||||
@@ -898,9 +898,11 @@ The current game mode is: [color=white]{0}[/color].
|
||||
_netManager.ServerSendToMany(infoMsg, _playersInLobby.Keys.Select(p => p.ConnectedClient).ToList());
|
||||
}
|
||||
|
||||
private GamePreset MakeGamePreset()
|
||||
private GamePreset MakeGamePreset(Dictionary<string, HumanoidCharacterProfile> readyProfiles)
|
||||
{
|
||||
return _dynamicTypeFactory.CreateInstance<GamePreset>(_presetType ?? typeof(PresetSandbox));
|
||||
var preset = _dynamicTypeFactory.CreateInstance<GamePreset>(_presetType ?? typeof(PresetSandbox));
|
||||
preset.readyProfiles = readyProfiles;
|
||||
return preset;
|
||||
}
|
||||
|
||||
#pragma warning disable 649
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace Content.Server.Mobs
|
||||
/// <summary>
|
||||
/// Whether this role should be considered antagonistic or not.
|
||||
/// </summary>
|
||||
public abstract bool Antag { get; }
|
||||
public abstract bool Antagonist { get; }
|
||||
|
||||
protected Role(Mind mind)
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace Content.Server.Mobs.Roles
|
||||
public JobPrototype Prototype { get; }
|
||||
|
||||
public override string Name { get; }
|
||||
public override bool Antag => false;
|
||||
public override bool Antagonist => false;
|
||||
|
||||
public string StartingGear => Prototype.StartingGear;
|
||||
|
||||
|
||||
@@ -2,24 +2,32 @@ using Content.Server.GameObjects;
|
||||
using Content.Server.Interfaces.Chat;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Utility;
|
||||
using Content.Shared.Antags;
|
||||
|
||||
namespace Content.Server.Mobs.Roles
|
||||
{
|
||||
public class SuspicionInnocentRole : Role
|
||||
{
|
||||
public SuspicionInnocentRole(Mind mind) : base(mind)
|
||||
public AntagPrototype Prototype { get; }
|
||||
|
||||
public SuspicionInnocentRole(Mind mind, AntagPrototype antagPrototype) : base(mind)
|
||||
{
|
||||
Prototype = antagPrototype;
|
||||
Name = antagPrototype.Name;
|
||||
Antagonist = antagPrototype.Antagonist;
|
||||
}
|
||||
|
||||
public override string Name => "Innocent";
|
||||
public override bool Antag => false;
|
||||
public override string Name { get; }
|
||||
public string Objective => Prototype.Objective;
|
||||
public override bool Antagonist { get; }
|
||||
|
||||
public override void Greet()
|
||||
{
|
||||
base.Greet();
|
||||
|
||||
var chat = IoCManager.Resolve<IChatManager>();
|
||||
chat.DispatchServerMessage(Mind.Session, "You're an innocent!");
|
||||
chat.DispatchServerMessage(Mind.Session, $"You're a {Name}!");
|
||||
chat.DispatchServerMessage(Mind.Session, $"Objective: {Objective}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,33 @@
|
||||
using Content.Server.GameObjects;
|
||||
using Content.Server.GameObjects;
|
||||
using Content.Server.Interfaces.Chat;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Utility;
|
||||
using Content.Shared.Antags;
|
||||
|
||||
namespace Content.Server.Mobs.Roles
|
||||
{
|
||||
public sealed class SuspicionTraitorRole : Role
|
||||
{
|
||||
public SuspicionTraitorRole(Mind mind) : base(mind)
|
||||
public AntagPrototype Prototype { get; }
|
||||
|
||||
public SuspicionTraitorRole(Mind mind, AntagPrototype antagPrototype) : base(mind)
|
||||
{
|
||||
Prototype = antagPrototype;
|
||||
Name = antagPrototype.Name;
|
||||
Antagonist = antagPrototype.Antagonist;
|
||||
}
|
||||
|
||||
public override string Name => "Traitor";
|
||||
public override bool Antag => true;
|
||||
public override string Name { get; }
|
||||
public string Objective => Prototype.Objective;
|
||||
public override bool Antagonist { get; }
|
||||
|
||||
public override void Greet()
|
||||
{
|
||||
base.Greet();
|
||||
|
||||
var chat = IoCManager.Resolve<IChatManager>();
|
||||
chat.DispatchServerMessage(Mind.Session, "You're a traitor!");
|
||||
chat.DispatchServerMessage(Mind.Session, $"You're a {Name}!");
|
||||
chat.DispatchServerMessage(Mind.Session, $"Objective: {Objective}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace Content.Server.PDA
|
||||
var entity = _entityManager.GetEntity(acc.AccountHolder);
|
||||
if (entity.TryGetComponent(out MindComponent mindComponent))
|
||||
{
|
||||
if (mindComponent.Mind.AllRoles.Any(role => !role.Antag))
|
||||
if (mindComponent.Mind.AllRoles.Any(role => !role.Antagonist))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -107,6 +107,10 @@ namespace Content.Server.Preferences
|
||||
.Where(j => j.Value != JobPriority.Never)
|
||||
.Select(j => new Job {JobName = j.Key, Priority = (DbJobPriority) j.Value})
|
||||
);
|
||||
entity.Antags.AddRange(
|
||||
humanoid.AntagPreferences
|
||||
.Select(a => new Antag {AntagName = a})
|
||||
);
|
||||
await _prefsDb.SaveCharacterSlotAsync(username, entity);
|
||||
}
|
||||
finally
|
||||
@@ -140,6 +144,7 @@ namespace Content.Server.Preferences
|
||||
private static HumanoidCharacterProfile ConvertProfiles(HumanoidProfile profile)
|
||||
{
|
||||
var jobs = profile.Jobs.ToDictionary(j => j.JobName, j => (JobPriority) j.Priority);
|
||||
var antags = profile.Antags.Select(a => a.AntagName);
|
||||
return new HumanoidCharacterProfile(
|
||||
profile.CharacterName,
|
||||
profile.Age,
|
||||
@@ -154,7 +159,8 @@ namespace Content.Server.Preferences
|
||||
Color.FromHex(profile.SkinColor)
|
||||
),
|
||||
jobs,
|
||||
(PreferenceUnavailableMode) profile.PreferenceUnavailable
|
||||
(PreferenceUnavailableMode) profile.PreferenceUnavailable,
|
||||
antags.ToList()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Shared.Antags;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Preferences
|
||||
@@ -9,6 +12,7 @@ namespace Content.Shared.Preferences
|
||||
public class HumanoidCharacterProfile : ICharacterProfile
|
||||
{
|
||||
private readonly Dictionary<string, JobPriority> _jobPriorities;
|
||||
private readonly List<string> _antagPreferences;
|
||||
public static int MinimumAge = 18;
|
||||
public static int MaximumAge = 90;
|
||||
|
||||
@@ -18,7 +22,8 @@ namespace Content.Shared.Preferences
|
||||
Sex sex,
|
||||
HumanoidCharacterAppearance appearance,
|
||||
Dictionary<string, JobPriority> jobPriorities,
|
||||
PreferenceUnavailableMode preferenceUnavailable)
|
||||
PreferenceUnavailableMode preferenceUnavailable,
|
||||
List<string> antagPreferences)
|
||||
{
|
||||
Name = name;
|
||||
Age = age;
|
||||
@@ -26,6 +31,7 @@ namespace Content.Shared.Preferences
|
||||
Appearance = appearance;
|
||||
_jobPriorities = jobPriorities;
|
||||
PreferenceUnavailable = preferenceUnavailable;
|
||||
_antagPreferences = antagPreferences;
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile(
|
||||
@@ -34,9 +40,10 @@ namespace Content.Shared.Preferences
|
||||
Sex sex,
|
||||
HumanoidCharacterAppearance appearance,
|
||||
IReadOnlyDictionary<string, JobPriority> jobPriorities,
|
||||
PreferenceUnavailableMode preferenceUnavailable)
|
||||
PreferenceUnavailableMode preferenceUnavailable,
|
||||
IReadOnlyList<string> antagPreferences)
|
||||
: this(name, age, sex, appearance, new Dictionary<string, JobPriority>(jobPriorities),
|
||||
preferenceUnavailable)
|
||||
preferenceUnavailable, new List<string>(antagPreferences))
|
||||
{
|
||||
}
|
||||
|
||||
@@ -46,7 +53,7 @@ namespace Content.Shared.Preferences
|
||||
new Dictionary<string, JobPriority>
|
||||
{
|
||||
{SharedGameTicker.OverflowJob, JobPriority.High}
|
||||
}, PreferenceUnavailableMode.StayInLobby);
|
||||
}, PreferenceUnavailableMode.StayInLobby, new List<string>());
|
||||
}
|
||||
|
||||
public string Name { get; }
|
||||
@@ -55,26 +62,27 @@ namespace Content.Shared.Preferences
|
||||
public ICharacterAppearance CharacterAppearance => Appearance;
|
||||
public HumanoidCharacterAppearance Appearance { get; }
|
||||
public IReadOnlyDictionary<string, JobPriority> JobPriorities => _jobPriorities;
|
||||
public IReadOnlyList<string> AntagPreferences => _antagPreferences;
|
||||
public PreferenceUnavailableMode PreferenceUnavailable { get; }
|
||||
|
||||
public HumanoidCharacterProfile WithName(string name)
|
||||
{
|
||||
return new HumanoidCharacterProfile(name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable);
|
||||
return new HumanoidCharacterProfile(name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithAge(int age)
|
||||
{
|
||||
return new HumanoidCharacterProfile(Name, age, Sex, Appearance, _jobPriorities, PreferenceUnavailable);
|
||||
return new HumanoidCharacterProfile(Name, age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithSex(Sex sex)
|
||||
{
|
||||
return new HumanoidCharacterProfile(Name, Age, sex, Appearance, _jobPriorities, PreferenceUnavailable);
|
||||
return new HumanoidCharacterProfile(Name, Age, sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithCharacterAppearance(HumanoidCharacterAppearance appearance)
|
||||
{
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, appearance, _jobPriorities, PreferenceUnavailable);
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithJobPriorities(IReadOnlyDictionary<string, JobPriority> jobPriorities)
|
||||
@@ -85,7 +93,8 @@ namespace Content.Shared.Preferences
|
||||
Sex,
|
||||
Appearance,
|
||||
new Dictionary<string, JobPriority>(jobPriorities),
|
||||
PreferenceUnavailable);
|
||||
PreferenceUnavailable,
|
||||
_antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithJobPriority(string jobId, JobPriority priority)
|
||||
@@ -100,12 +109,44 @@ namespace Content.Shared.Preferences
|
||||
dictionary[jobId] = priority;
|
||||
}
|
||||
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, dictionary, PreferenceUnavailable);
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, dictionary, PreferenceUnavailable, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithPreferenceUnavailable(PreferenceUnavailableMode mode)
|
||||
{
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, mode);
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, mode, _antagPreferences);
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithAntagPreferences(IReadOnlyList<string> antagPreferences)
|
||||
{
|
||||
return new HumanoidCharacterProfile(
|
||||
Name,
|
||||
Age,
|
||||
Sex,
|
||||
Appearance,
|
||||
_jobPriorities,
|
||||
PreferenceUnavailable,
|
||||
new List<string>(antagPreferences));
|
||||
}
|
||||
|
||||
public HumanoidCharacterProfile WithAntagPreference(string antagId, bool pref)
|
||||
{
|
||||
var list = new List<string>(_antagPreferences);
|
||||
if(pref)
|
||||
{
|
||||
if(!list.Contains(antagId))
|
||||
{
|
||||
list.Add(antagId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(list.Contains(antagId))
|
||||
{
|
||||
list.Remove(antagId);
|
||||
}
|
||||
}
|
||||
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, list);
|
||||
}
|
||||
|
||||
public string Summary =>
|
||||
@@ -119,6 +160,7 @@ namespace Content.Shared.Preferences
|
||||
if (Sex != other.Sex) return false;
|
||||
if (PreferenceUnavailable != other.PreferenceUnavailable) return false;
|
||||
if (!_jobPriorities.SequenceEqual(other._jobPriorities)) return false;
|
||||
if (!_antagPreferences.SequenceEqual(other._antagPreferences)) return false;
|
||||
return Appearance.MemberwiseEquals(other.Appearance);
|
||||
}
|
||||
}
|
||||
|
||||
48
Content.Shared/Roles/AntagPrototype.cs
Normal file
48
Content.Shared/Roles/AntagPrototype.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Shared.Antags
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes information for a single antag.
|
||||
/// </summary>
|
||||
[Prototype("antag")]
|
||||
public class AntagPrototype : IPrototype, IIndexedPrototype
|
||||
{
|
||||
public string ID { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The name of this antag as displayed to players.
|
||||
/// </summary>
|
||||
public string Name { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The antag's objective, displayed at round-start to the player.
|
||||
/// </summary>
|
||||
public string Objective { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the antag role is one of the bad guys.
|
||||
/// </summary>
|
||||
public bool Antagonist { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the player can set the antag role in antag preferences.
|
||||
/// </summary>
|
||||
public bool SetPreference { get; private set; }
|
||||
|
||||
public void LoadFrom(YamlMappingNode mapping)
|
||||
{
|
||||
ID = mapping.GetNode("id").AsString();
|
||||
Name = Loc.GetString(mapping.GetNode("name").ToString());
|
||||
Objective = mapping.GetNode("objective").ToString();
|
||||
Antagonist = mapping.GetNode("antagonist").AsBool();
|
||||
SetPreference = mapping.GetNode("setPreference").AsBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,7 +35,8 @@ namespace Content.Tests.Server.Preferences
|
||||
{
|
||||
{SharedGameTicker.OverflowJob, JobPriority.High}
|
||||
},
|
||||
PreferenceUnavailableMode.StayInLobby
|
||||
PreferenceUnavailableMode.StayInLobby,
|
||||
new List<string>{}
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
- type: antag
|
||||
id: SuspicionInnocent
|
||||
name: "innocent"
|
||||
antagonist: false
|
||||
setPreference: false
|
||||
objective: "Discover and eliminate all traitors."
|
||||
@@ -0,0 +1,6 @@
|
||||
- type: antag
|
||||
id: SuspicionTraitor
|
||||
name: "traitor"
|
||||
antagonist: true
|
||||
setPreference: true
|
||||
objective: "Kill the innocents."
|
||||
Reference in New Issue
Block a user