Antag preferences and antag prototype (#1264)

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
ike709
2020-07-06 16:24:29 -05:00
committed by GitHub
parent cee8aaa84c
commit c019d428a7
42 changed files with 833 additions and 50 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.Components;
@@ -6,6 +6,7 @@ using Content.Client.Interfaces;
using Content.Client.Utility;
using Content.Shared;
using Content.Shared.Jobs;
using Content.Shared.Antags;
using Content.Shared.Preferences;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
@@ -42,6 +43,7 @@ namespace Content.Client.UserInterface
private readonly FacialHairStylePicker _facialHairPicker;
private readonly List<JobPrioritySelector> _jobPriorities;
private readonly OptionButton _preferenceUnavailableButton;
private readonly List<AntagPreferenceSelector> _antagPreferences;
private bool _isDirty;
public int CharacterSlot;
@@ -320,6 +322,52 @@ namespace Content.Client.UserInterface
#endregion
#region Antags
{
var antagList = new VBoxContainer();
var antagVBox = new VBoxContainer
{
Children =
{
new ScrollContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
antagList
}
}
}
};
tabContainer.AddChild(antagVBox);
tabContainer.SetTabTitle(2, Loc.GetString("Antags"));
_antagPreferences = new List<AntagPreferenceSelector>();
foreach (var antag in prototypeManager.EnumeratePrototypes<AntagPrototype>().OrderBy(a => a.Name))
{
if(!antag.SetPreference)
{
continue;
}
var selector = new AntagPreferenceSelector(antag);
antagList.AddChild(selector);
_antagPreferences.Add(selector);
selector.PreferenceChanged += preference =>
{
Profile = Profile.WithAntagPreference(antag.ID, preference);
IsDirty = true;
};
}
}
#endregion
var rightColumn = new VBoxContainer();
middleContainer.AddChild(rightColumn);
@@ -466,6 +514,7 @@ namespace Content.Client.UserInterface
UpdateHairPickers();
UpdateSaveButton();
UpdateJobPriorities();
UpdateAntagPreferences();
_preferenceUnavailableButton.SelectId((int) Profile.PreferenceUnavailable);
}
@@ -533,5 +582,51 @@ namespace Content.Client.UserInterface
});
}
}
private void UpdateAntagPreferences()
{
foreach (var preferenceSelector in _antagPreferences)
{
var antagId = preferenceSelector.Antag.ID;
var preference = Profile.AntagPreferences.Contains(antagId);
preferenceSelector.Preference = preference;
}
}
private class AntagPreferenceSelector : Control
{
public AntagPrototype Antag { get; }
private readonly CheckBox _checkBox;
public bool Preference
{
get => _checkBox.Pressed;
set => _checkBox.Pressed = value;
}
public event Action<bool> PreferenceChanged;
public AntagPreferenceSelector(AntagPrototype antag)
{
Antag = antag;
_checkBox = new CheckBox {Text = $"{antag.Name}"};
_checkBox.OnToggled += OnCheckBoxToggled;
AddChild(new HBoxContainer
{
Children =
{
_checkBox
}
});
}
private void OnCheckBoxToggled(BaseButton.ButtonToggledEventArgs args)
{
PreferenceChanged?.Invoke(Preference);
}
}
}
}

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@@ -0,0 +1,185 @@
// <auto-generated />
using Content.Server.Database;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
namespace Content.Server.Database.Migrations.Postgres
{
[DbContext(typeof(PostgresPreferencesDbContext))]
[Migration("20200706172726_Antags")]
partial class Antags
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn)
.HasAnnotation("ProductVersion", "3.1.4")
.HasAnnotation("Relational:MaxIdentifierLength", 63);
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.Property<int>("AntagId")
.ValueGeneratedOnAdd()
.HasColumnType("integer")
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
b.Property<string>("AntagName")
.IsRequired()
.HasColumnType("text");
b.Property<int>("HumanoidProfileId")
.HasColumnType("integer");
b.HasKey("AntagId");
b.HasIndex("HumanoidProfileId", "AntagName")
.IsUnique();
b.ToTable("Antag");
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.Property<int>("HumanoidProfileId")
.ValueGeneratedOnAdd()
.HasColumnType("integer")
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
b.Property<int>("Age")
.HasColumnType("integer");
b.Property<string>("CharacterName")
.IsRequired()
.HasColumnType("text");
b.Property<string>("EyeColor")
.IsRequired()
.HasColumnType("text");
b.Property<string>("FacialHairColor")
.IsRequired()
.HasColumnType("text");
b.Property<string>("FacialHairName")
.IsRequired()
.HasColumnType("text");
b.Property<string>("HairColor")
.IsRequired()
.HasColumnType("text");
b.Property<string>("HairName")
.IsRequired()
.HasColumnType("text");
b.Property<int>("PreferenceUnavailable")
.HasColumnType("integer");
b.Property<int>("PrefsId")
.HasColumnType("integer");
b.Property<string>("Sex")
.IsRequired()
.HasColumnType("text");
b.Property<string>("SkinColor")
.IsRequired()
.HasColumnType("text");
b.Property<int>("Slot")
.HasColumnType("integer");
b.Property<string>("SlotName")
.IsRequired()
.HasColumnType("text");
b.HasKey("HumanoidProfileId");
b.HasIndex("PrefsId");
b.HasIndex("Slot", "PrefsId")
.IsUnique();
b.ToTable("HumanoidProfile");
});
modelBuilder.Entity("Content.Server.Database.Job", b =>
{
b.Property<int>("JobId")
.ValueGeneratedOnAdd()
.HasColumnType("integer")
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
b.Property<string>("JobName")
.IsRequired()
.HasColumnType("text");
b.Property<int>("Priority")
.HasColumnType("integer");
b.Property<int>("ProfileHumanoidProfileId")
.HasColumnType("integer");
b.HasKey("JobId");
b.HasIndex("ProfileHumanoidProfileId");
b.ToTable("Job");
});
modelBuilder.Entity("Content.Server.Database.Prefs", b =>
{
b.Property<int>("PrefsId")
.ValueGeneratedOnAdd()
.HasColumnType("integer")
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
b.Property<int>("SelectedCharacterSlot")
.HasColumnType("integer");
b.Property<string>("Username")
.IsRequired()
.HasColumnType("text");
b.HasKey("PrefsId");
b.HasIndex("Username")
.IsUnique();
b.ToTable("Preferences");
});
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Antags")
.HasForeignKey("HumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.HasOne("Content.Server.Database.Prefs", "Prefs")
.WithMany("HumanoidProfiles")
.HasForeignKey("PrefsId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.Job", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Jobs")
.HasForeignKey("ProfileHumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
#pragma warning restore 612, 618
}
}
}

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@@ -0,0 +1,43 @@
using Microsoft.EntityFrameworkCore.Migrations;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
namespace Content.Server.Database.Migrations.Postgres
{
public partial class Antags : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Antag",
columns: table => new
{
AntagId = table.Column<int>(nullable: false)
.Annotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn),
HumanoidProfileId = table.Column<int>(nullable: false),
AntagName = table.Column<string>(nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_Antag", x => x.AntagId);
table.ForeignKey(
name: "FK_Antag_HumanoidProfile_HumanoidProfileId",
column: x => x.HumanoidProfileId,
principalTable: "HumanoidProfile",
principalColumn: "HumanoidProfileId",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_Antag_HumanoidProfileId_AntagName",
table: "Antag",
columns: new[] { "HumanoidProfileId", "AntagName" },
unique: true);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Antag");
}
}
}

View File

@@ -18,6 +18,28 @@ namespace Content.Server.Database.Migrations.Postgres
.HasAnnotation("ProductVersion", "3.1.4")
.HasAnnotation("Relational:MaxIdentifierLength", 63);
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.Property<int>("AntagId")
.ValueGeneratedOnAdd()
.HasColumnType("integer")
.HasAnnotation("Npgsql:ValueGenerationStrategy", NpgsqlValueGenerationStrategy.IdentityByDefaultColumn);
b.Property<string>("AntagName")
.IsRequired()
.HasColumnType("text");
b.Property<int>("HumanoidProfileId")
.HasColumnType("integer");
b.HasKey("AntagId");
b.HasIndex("HumanoidProfileId", "AntagName")
.IsUnique();
b.ToTable("Antag");
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.Property<int>("HumanoidProfileId")
@@ -129,6 +151,15 @@ namespace Content.Server.Database.Migrations.Postgres
b.ToTable("Preferences");
});
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Antags")
.HasForeignKey("HumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.HasOne("Content.Server.Database.Prefs", "Prefs")

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@@ -0,0 +1,178 @@
// <auto-generated />
using Content.Server.Database;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
namespace Content.Server.Database.Migrations.Sqlite
{
[DbContext(typeof(SqlitePreferencesDbContext))]
[Migration("20200706172741_Antags")]
partial class Antags
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "3.1.4");
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.Property<int>("AntagId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("AntagName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("HumanoidProfileId")
.HasColumnType("INTEGER");
b.HasKey("AntagId");
b.HasIndex("HumanoidProfileId", "AntagName")
.IsUnique();
b.ToTable("Antag");
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.Property<int>("HumanoidProfileId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("Age")
.HasColumnType("INTEGER");
b.Property<string>("CharacterName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("EyeColor")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("FacialHairColor")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("FacialHairName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("HairColor")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("HairName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("PreferenceUnavailable")
.HasColumnType("INTEGER");
b.Property<int>("PrefsId")
.HasColumnType("INTEGER");
b.Property<string>("Sex")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("SkinColor")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Slot")
.HasColumnType("INTEGER");
b.Property<string>("SlotName")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("HumanoidProfileId");
b.HasIndex("PrefsId");
b.HasIndex("Slot", "PrefsId")
.IsUnique();
b.ToTable("HumanoidProfile");
});
modelBuilder.Entity("Content.Server.Database.Job", b =>
{
b.Property<int>("JobId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("JobName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("Priority")
.HasColumnType("INTEGER");
b.Property<int>("ProfileHumanoidProfileId")
.HasColumnType("INTEGER");
b.HasKey("JobId");
b.HasIndex("ProfileHumanoidProfileId");
b.ToTable("Job");
});
modelBuilder.Entity("Content.Server.Database.Prefs", b =>
{
b.Property<int>("PrefsId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<int>("SelectedCharacterSlot")
.HasColumnType("INTEGER");
b.Property<string>("Username")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("PrefsId");
b.HasIndex("Username")
.IsUnique();
b.ToTable("Preferences");
});
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Antags")
.HasForeignKey("HumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.HasOne("Content.Server.Database.Prefs", "Prefs")
.WithMany("HumanoidProfiles")
.HasForeignKey("PrefsId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.Job", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Jobs")
.HasForeignKey("ProfileHumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
#pragma warning restore 612, 618
}
}
}

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@@ -0,0 +1,42 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace Content.Server.Database.Migrations.Sqlite
{
public partial class Antags : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Antag",
columns: table => new
{
AntagId = table.Column<int>(nullable: false)
.Annotation("Sqlite:Autoincrement", true),
HumanoidProfileId = table.Column<int>(nullable: false),
AntagName = table.Column<string>(nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_Antag", x => x.AntagId);
table.ForeignKey(
name: "FK_Antag_HumanoidProfile_HumanoidProfileId",
column: x => x.HumanoidProfileId,
principalTable: "HumanoidProfile",
principalColumn: "HumanoidProfileId",
onDelete: ReferentialAction.Cascade);
});
migrationBuilder.CreateIndex(
name: "IX_Antag_HumanoidProfileId_AntagName",
table: "Antag",
columns: new[] { "HumanoidProfileId", "AntagName" },
unique: true);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Antag");
}
}
}

View File

@@ -15,6 +15,27 @@ namespace Content.Server.Database.Migrations
modelBuilder
.HasAnnotation("ProductVersion", "3.1.4");
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.Property<int>("AntagId")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("AntagName")
.IsRequired()
.HasColumnType("TEXT");
b.Property<int>("HumanoidProfileId")
.HasColumnType("INTEGER");
b.HasKey("AntagId");
b.HasIndex("HumanoidProfileId", "AntagName")
.IsUnique();
b.ToTable("Antag");
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.Property<int>("HumanoidProfileId")
@@ -123,6 +144,15 @@ namespace Content.Server.Database.Migrations
b.ToTable("Preferences");
});
modelBuilder.Entity("Content.Server.Database.Antag", b =>
{
b.HasOne("Content.Server.Database.HumanoidProfile", "Profile")
.WithMany("Antags")
.HasForeignKey("HumanoidProfileId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("Content.Server.Database.HumanoidProfile", b =>
{
b.HasOne("Content.Server.Database.Prefs", "Prefs")

View File

@@ -64,6 +64,10 @@ namespace Content.Server.Database
modelBuilder.Entity<HumanoidProfile>()
.HasIndex(p => new {p.Slot, p.PrefsId})
.IsUnique();
modelBuilder.Entity<Antag>()
.HasIndex(p => new {p.HumanoidProfileId , p.AntagName})
.IsUnique();
}
}
@@ -90,6 +94,7 @@ namespace Content.Server.Database
public string EyeColor { get; set; } = null!;
public string SkinColor { get; set; } = null!;
public List<Job> Jobs { get; } = new List<Job>();
public List<Antag> Antags { get; } = new List<Antag>();
public DbPreferenceUnavailableMode PreferenceUnavailable { get; set; }
public int PrefsId { get; set; }
@@ -114,6 +119,15 @@ namespace Content.Server.Database
High = 3
}
public class Antag
{
public int AntagId { get; set; }
public HumanoidProfile Profile { get; set; } = null!;
public int HumanoidProfileId { get; set; }
public string AntagName { get; set; } = null!;
}
public enum DbPreferenceUnavailableMode
{
// These enum values HAVE to match the ones in PreferenceUnavailableMode in Shared.

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@@ -26,8 +26,8 @@ namespace Content.Server.Database
{
return await _prefsCtx
.Preferences
.Include(p => p.HumanoidProfiles)
.ThenInclude(h => h.Jobs)
.Include(p => p.HumanoidProfiles).ThenInclude(h => h.Jobs)
.Include(p => p.HumanoidProfiles).ThenInclude(h => h.Antags)
.SingleOrDefaultAsync(p => p.Username == username);
}
@@ -72,6 +72,7 @@ namespace Content.Server.Database
{
return await _prefsCtx.HumanoidProfile
.Include(p => p.Jobs)
.Include(a => a.Antags)
.Join(_prefsCtx.Preferences,
profile => new {profile.Slot, profile.PrefsId},
prefs => new {Slot = prefs.SelectedCharacterSlot, prefs.PrefsId},

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@@ -1,5 +1,6 @@
using System.Collections.Generic;
using Robust.Server.Interfaces.Player;
using Content.Shared.Preferences;
namespace Content.Server.GameTicking
{
@@ -11,5 +12,6 @@ namespace Content.Server.GameTicking
public abstract bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false);
public virtual string ModeTitle => "Sandbox";
public virtual string Description => "Secret!";
public Dictionary<string, HumanoidCharacterProfile> readyProfiles;
}
}

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@@ -1,17 +1,23 @@
using System;
using System.Collections.Generic;
using Content.Server.GameTicking.GameRules;
using Content.Server.GameTicking.GameRules;
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameTicking;
using Content.Server.Mobs.Roles;
using Content.Server.Players;
using Content.Server.Sandbox;
using NFluidsynth;
using Content.Shared.Antags;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Logger = Robust.Shared.Log.Logger;
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Log;
using System.Threading.Tasks;
using Content.Shared.Preferences;
namespace Content.Server.GameTicking.GamePresets
{
@@ -21,11 +27,14 @@ namespace Content.Server.GameTicking.GamePresets
[Dependency] private readonly IChatManager _chatManager;
[Dependency] private readonly IGameTicker _gameTicker;
[Dependency] private readonly IRobustRandom _random;
[Dependency] private IPrototypeManager _prototypeManager;
#pragma warning restore 649
public int MinPlayers { get; set; } = 5;
public int MinTraitors { get; set; } = 2;
public int PlayersPerTraitor { get; set; } = 5;
private static string TraitorID = "SuspicionTraitor";
private static string InnocentID = "SuspicionInnocent";
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
{
@@ -36,20 +45,48 @@ namespace Content.Server.GameTicking.GamePresets
}
var list = new List<IPlayerSession>(readyPlayers);
var prefList = new List<IPlayerSession>();
foreach (var player in list)
{
if (!readyProfiles.ContainsKey(player.Name))
{
continue;
}
var profile = readyProfiles[player.Name];
if (profile.AntagPreferences.Contains(_prototypeManager.Index<AntagPrototype>(TraitorID).Name))
{
prefList.Add(player);
}
}
var numTraitors = Math.Clamp(readyPlayers.Count % PlayersPerTraitor,
MinTraitors, readyPlayers.Count);
for (var i = 0; i < numTraitors; i++)
{
var traitor = _random.PickAndTake(list);
IPlayerSession traitor;
if(prefList.Count() == 0)
{
traitor = _random.PickAndTake(list);
Logger.InfoS("preset", "Insufficient preferred traitors, picking at random.");
}
else
{
traitor = _random.PickAndTake(prefList);
list.Remove(traitor);
Logger.InfoS("preset", "Selected a preferred traitor.");
}
var mind = traitor.Data.ContentData().Mind;
mind.AddRole(new SuspicionTraitorRole(mind));
var antagPrototype = _prototypeManager.Index<AntagPrototype>(TraitorID);
mind.AddRole(new SuspicionTraitorRole(mind, antagPrototype));
}
foreach (var player in list)
{
var mind = player.Data.ContentData().Mind;
mind.AddRole(new SuspicionInnocentRole(mind));
var antagPrototype = _prototypeManager.Index<AntagPrototype>(InnocentID);
mind.AddRole(new SuspicionInnocentRole(mind, antagPrototype));
}
_gameTicker.AddGameRule<RuleSuspicion>();

View File

@@ -1,4 +1,5 @@
using System;
using System.Linq;
using System.Threading;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components.Mobs;
@@ -38,8 +39,6 @@ namespace Content.Server.GameTicking.GameRules
public override void Added()
{
_chatManager.DispatchServerAnnouncement("There are traitors on the station! Find them, and kill them!");
_entityManager.EventBus.SubscribeEvent<MobDamageStateChangedMessage>(EventSource.Local, this, _onMobDamageStateChanged);
Timer.SpawnRepeating(DeadCheckDelay, _checkWinConditions, _checkTimerCancel.Token);
@@ -86,7 +85,6 @@ namespace Content.Server.GameTicking.GameRules
{
continue;
}
if (playerSession.ContentData().Mind.HasRole<SuspicionTraitorRole>())
traitorsAlive++;
else

View File

@@ -267,12 +267,12 @@ namespace Content.Server.GameTicking
}
// Time to start the preset.
var preset = MakeGamePreset();
var preset = MakeGamePreset(profiles);
if (!preset.Start(assignedJobs.Keys.ToList(), force))
{
SetStartPreset(_configurationManager.GetCVar<string>("game.fallbackpreset"));
var newPreset = MakeGamePreset();
var newPreset = MakeGamePreset(profiles);
_chatManager.DispatchServerAnnouncement(
$"Failed to start {preset.ModeTitle} mode! Defaulting to {newPreset.ModeTitle}...");
if (!newPreset.Start(readyPlayers, force))
@@ -306,7 +306,7 @@ namespace Content.Server.GameTicking
//Tell every client the round has ended.
var roundEndMessage = _netManager.CreateNetMessage<MsgRoundEndMessage>();
roundEndMessage.GamemodeTitle = MakeGamePreset().ModeTitle;
roundEndMessage.GamemodeTitle = MakeGamePreset(null).ModeTitle;
//Get the timespan of the round.
roundEndMessage.RoundDuration = IoCManager.Resolve<IGameTiming>().RealTime.Subtract(_roundStartTimeSpan);
@@ -318,13 +318,13 @@ namespace Content.Server.GameTicking
var mind = ply.ContentData().Mind;
if (mind != null)
{
var antag = mind.AllRoles.Any(role => role.Antag);
var antag = mind.AllRoles.Any(role => role.Antagonist);
var playerEndRoundInfo = new RoundEndPlayerInfo()
{
PlayerOOCName = ply.Name,
PlayerICName = mind.CurrentEntity.Name,
Role = antag
? mind.AllRoles.First(role => role.Antag).Name
? mind.AllRoles.First(role => role.Antagonist).Name
: mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("Unknown"),
Antag = antag
};
@@ -805,7 +805,7 @@ namespace Content.Server.GameTicking
var mindComponent = mob.GetComponent<MindComponent>();
if (mindComponent.HasMind) //Redundancy checks.
{
if (mindComponent.Mind.AllRoles.Any(role => role.Antag)) //Give antags a new uplinkaccount.
if (mindComponent.Mind.AllRoles.Any(role => role.Antagonist)) //Give antags a new uplinkaccount.
{
var uplinkAccount =
new UplinkAccount(mob.Uid,
@@ -883,8 +883,8 @@ namespace Content.Server.GameTicking
private string GetInfoText()
{
var gmTitle = MakeGamePreset().ModeTitle;
var desc = MakeGamePreset().Description;
var gmTitle = MakeGamePreset(null).ModeTitle;
var desc = MakeGamePreset(null).Description;
return _localization.GetString(@"Hi and welcome to [color=white]Space Station 14![/color]
The current game mode is: [color=white]{0}[/color].
@@ -898,9 +898,11 @@ The current game mode is: [color=white]{0}[/color].
_netManager.ServerSendToMany(infoMsg, _playersInLobby.Keys.Select(p => p.ConnectedClient).ToList());
}
private GamePreset MakeGamePreset()
private GamePreset MakeGamePreset(Dictionary<string, HumanoidCharacterProfile> readyProfiles)
{
return _dynamicTypeFactory.CreateInstance<GamePreset>(_presetType ?? typeof(PresetSandbox));
var preset = _dynamicTypeFactory.CreateInstance<GamePreset>(_presetType ?? typeof(PresetSandbox));
preset.readyProfiles = readyProfiles;
return preset;
}
#pragma warning disable 649

View File

@@ -26,7 +26,7 @@ namespace Content.Server.Mobs
/// <summary>
/// Whether this role should be considered antagonistic or not.
/// </summary>
public abstract bool Antag { get; }
public abstract bool Antagonist { get; }
protected Role(Mind mind)
{

View File

@@ -11,7 +11,7 @@ namespace Content.Server.Mobs.Roles
public JobPrototype Prototype { get; }
public override string Name { get; }
public override bool Antag => false;
public override bool Antagonist => false;
public string StartingGear => Prototype.StartingGear;

View File

@@ -2,24 +2,32 @@ using Content.Server.GameObjects;
using Content.Server.Interfaces.Chat;
using Robust.Shared.IoC;
using Robust.Shared.Utility;
using Content.Shared.Antags;
namespace Content.Server.Mobs.Roles
{
public class SuspicionInnocentRole : Role
{
public SuspicionInnocentRole(Mind mind) : base(mind)
public AntagPrototype Prototype { get; }
public SuspicionInnocentRole(Mind mind, AntagPrototype antagPrototype) : base(mind)
{
Prototype = antagPrototype;
Name = antagPrototype.Name;
Antagonist = antagPrototype.Antagonist;
}
public override string Name => "Innocent";
public override bool Antag => false;
public override string Name { get; }
public string Objective => Prototype.Objective;
public override bool Antagonist { get; }
public override void Greet()
{
base.Greet();
var chat = IoCManager.Resolve<IChatManager>();
chat.DispatchServerMessage(Mind.Session, "You're an innocent!");
chat.DispatchServerMessage(Mind.Session, $"You're a {Name}!");
chat.DispatchServerMessage(Mind.Session, $"Objective: {Objective}");
}
}
}

View File

@@ -1,25 +1,33 @@
using Content.Server.GameObjects;
using Content.Server.GameObjects;
using Content.Server.Interfaces.Chat;
using Robust.Shared.IoC;
using Robust.Shared.Utility;
using Content.Shared.Antags;
namespace Content.Server.Mobs.Roles
{
public sealed class SuspicionTraitorRole : Role
{
public SuspicionTraitorRole(Mind mind) : base(mind)
public AntagPrototype Prototype { get; }
public SuspicionTraitorRole(Mind mind, AntagPrototype antagPrototype) : base(mind)
{
Prototype = antagPrototype;
Name = antagPrototype.Name;
Antagonist = antagPrototype.Antagonist;
}
public override string Name => "Traitor";
public override bool Antag => true;
public override string Name { get; }
public string Objective => Prototype.Objective;
public override bool Antagonist { get; }
public override void Greet()
{
base.Greet();
var chat = IoCManager.Resolve<IChatManager>();
chat.DispatchServerMessage(Mind.Session, "You're a traitor!");
chat.DispatchServerMessage(Mind.Session, $"You're a {Name}!");
chat.DispatchServerMessage(Mind.Session, $"Objective: {Objective}");
}
}
}

View File

@@ -56,7 +56,7 @@ namespace Content.Server.PDA
var entity = _entityManager.GetEntity(acc.AccountHolder);
if (entity.TryGetComponent(out MindComponent mindComponent))
{
if (mindComponent.Mind.AllRoles.Any(role => !role.Antag))
if (mindComponent.Mind.AllRoles.Any(role => !role.Antagonist))
{
return false;
}

View File

@@ -107,6 +107,10 @@ namespace Content.Server.Preferences
.Where(j => j.Value != JobPriority.Never)
.Select(j => new Job {JobName = j.Key, Priority = (DbJobPriority) j.Value})
);
entity.Antags.AddRange(
humanoid.AntagPreferences
.Select(a => new Antag {AntagName = a})
);
await _prefsDb.SaveCharacterSlotAsync(username, entity);
}
finally
@@ -140,6 +144,7 @@ namespace Content.Server.Preferences
private static HumanoidCharacterProfile ConvertProfiles(HumanoidProfile profile)
{
var jobs = profile.Jobs.ToDictionary(j => j.JobName, j => (JobPriority) j.Priority);
var antags = profile.Antags.Select(a => a.AntagName);
return new HumanoidCharacterProfile(
profile.CharacterName,
profile.Age,
@@ -154,7 +159,8 @@ namespace Content.Server.Preferences
Color.FromHex(profile.SkinColor)
),
jobs,
(PreferenceUnavailableMode) profile.PreferenceUnavailable
(PreferenceUnavailableMode) profile.PreferenceUnavailable,
antags.ToList()
);
}
}

View File

@@ -1,6 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Antags;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Preferences
@@ -9,6 +12,7 @@ namespace Content.Shared.Preferences
public class HumanoidCharacterProfile : ICharacterProfile
{
private readonly Dictionary<string, JobPriority> _jobPriorities;
private readonly List<string> _antagPreferences;
public static int MinimumAge = 18;
public static int MaximumAge = 90;
@@ -18,7 +22,8 @@ namespace Content.Shared.Preferences
Sex sex,
HumanoidCharacterAppearance appearance,
Dictionary<string, JobPriority> jobPriorities,
PreferenceUnavailableMode preferenceUnavailable)
PreferenceUnavailableMode preferenceUnavailable,
List<string> antagPreferences)
{
Name = name;
Age = age;
@@ -26,6 +31,7 @@ namespace Content.Shared.Preferences
Appearance = appearance;
_jobPriorities = jobPriorities;
PreferenceUnavailable = preferenceUnavailable;
_antagPreferences = antagPreferences;
}
public HumanoidCharacterProfile(
@@ -34,9 +40,10 @@ namespace Content.Shared.Preferences
Sex sex,
HumanoidCharacterAppearance appearance,
IReadOnlyDictionary<string, JobPriority> jobPriorities,
PreferenceUnavailableMode preferenceUnavailable)
PreferenceUnavailableMode preferenceUnavailable,
IReadOnlyList<string> antagPreferences)
: this(name, age, sex, appearance, new Dictionary<string, JobPriority>(jobPriorities),
preferenceUnavailable)
preferenceUnavailable, new List<string>(antagPreferences))
{
}
@@ -46,7 +53,7 @@ namespace Content.Shared.Preferences
new Dictionary<string, JobPriority>
{
{SharedGameTicker.OverflowJob, JobPriority.High}
}, PreferenceUnavailableMode.StayInLobby);
}, PreferenceUnavailableMode.StayInLobby, new List<string>());
}
public string Name { get; }
@@ -55,26 +62,27 @@ namespace Content.Shared.Preferences
public ICharacterAppearance CharacterAppearance => Appearance;
public HumanoidCharacterAppearance Appearance { get; }
public IReadOnlyDictionary<string, JobPriority> JobPriorities => _jobPriorities;
public IReadOnlyList<string> AntagPreferences => _antagPreferences;
public PreferenceUnavailableMode PreferenceUnavailable { get; }
public HumanoidCharacterProfile WithName(string name)
{
return new HumanoidCharacterProfile(name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable);
return new HumanoidCharacterProfile(name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
}
public HumanoidCharacterProfile WithAge(int age)
{
return new HumanoidCharacterProfile(Name, age, Sex, Appearance, _jobPriorities, PreferenceUnavailable);
return new HumanoidCharacterProfile(Name, age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
}
public HumanoidCharacterProfile WithSex(Sex sex)
{
return new HumanoidCharacterProfile(Name, Age, sex, Appearance, _jobPriorities, PreferenceUnavailable);
return new HumanoidCharacterProfile(Name, Age, sex, Appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
}
public HumanoidCharacterProfile WithCharacterAppearance(HumanoidCharacterAppearance appearance)
{
return new HumanoidCharacterProfile(Name, Age, Sex, appearance, _jobPriorities, PreferenceUnavailable);
return new HumanoidCharacterProfile(Name, Age, Sex, appearance, _jobPriorities, PreferenceUnavailable, _antagPreferences);
}
public HumanoidCharacterProfile WithJobPriorities(IReadOnlyDictionary<string, JobPriority> jobPriorities)
@@ -85,7 +93,8 @@ namespace Content.Shared.Preferences
Sex,
Appearance,
new Dictionary<string, JobPriority>(jobPriorities),
PreferenceUnavailable);
PreferenceUnavailable,
_antagPreferences);
}
public HumanoidCharacterProfile WithJobPriority(string jobId, JobPriority priority)
@@ -100,12 +109,44 @@ namespace Content.Shared.Preferences
dictionary[jobId] = priority;
}
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, dictionary, PreferenceUnavailable);
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, dictionary, PreferenceUnavailable, _antagPreferences);
}
public HumanoidCharacterProfile WithPreferenceUnavailable(PreferenceUnavailableMode mode)
{
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, mode);
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, mode, _antagPreferences);
}
public HumanoidCharacterProfile WithAntagPreferences(IReadOnlyList<string> antagPreferences)
{
return new HumanoidCharacterProfile(
Name,
Age,
Sex,
Appearance,
_jobPriorities,
PreferenceUnavailable,
new List<string>(antagPreferences));
}
public HumanoidCharacterProfile WithAntagPreference(string antagId, bool pref)
{
var list = new List<string>(_antagPreferences);
if(pref)
{
if(!list.Contains(antagId))
{
list.Add(antagId);
}
}
else
{
if(list.Contains(antagId))
{
list.Remove(antagId);
}
}
return new HumanoidCharacterProfile(Name, Age, Sex, Appearance, _jobPriorities, PreferenceUnavailable, list);
}
public string Summary =>
@@ -119,6 +160,7 @@ namespace Content.Shared.Preferences
if (Sex != other.Sex) return false;
if (PreferenceUnavailable != other.PreferenceUnavailable) return false;
if (!_jobPriorities.SequenceEqual(other._jobPriorities)) return false;
if (!_antagPreferences.SequenceEqual(other._antagPreferences)) return false;
return Appearance.MemberwiseEquals(other.Appearance);
}
}

View File

@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Antags
{
/// <summary>
/// Describes information for a single antag.
/// </summary>
[Prototype("antag")]
public class AntagPrototype : IPrototype, IIndexedPrototype
{
public string ID { get; private set; }
/// <summary>
/// The name of this antag as displayed to players.
/// </summary>
public string Name { get; private set; }
/// <summary>
/// The antag's objective, displayed at round-start to the player.
/// </summary>
public string Objective { get; private set; }
/// <summary>
/// Whether or not the antag role is one of the bad guys.
/// </summary>
public bool Antagonist { get; private set; }
/// <summary>
/// Whether or not the player can set the antag role in antag preferences.
/// </summary>
public bool SetPreference { get; private set; }
public void LoadFrom(YamlMappingNode mapping)
{
ID = mapping.GetNode("id").AsString();
Name = Loc.GetString(mapping.GetNode("name").ToString());
Objective = mapping.GetNode("objective").ToString();
Antagonist = mapping.GetNode("antagonist").AsBool();
SetPreference = mapping.GetNode("setPreference").AsBool();
}
}
}

View File

@@ -35,7 +35,8 @@ namespace Content.Tests.Server.Preferences
{
{SharedGameTicker.OverflowJob, JobPriority.High}
},
PreferenceUnavailableMode.StayInLobby
PreferenceUnavailableMode.StayInLobby,
new List<string>{}
);
}

View File

@@ -0,0 +1,6 @@
- type: antag
id: SuspicionInnocent
name: "innocent"
antagonist: false
setPreference: false
objective: "Discover and eliminate all traitors."

View File

@@ -0,0 +1,6 @@
- type: antag
id: SuspicionTraitor
name: "traitor"
antagonist: true
setPreference: true
objective: "Kill the innocents."