Machine Port Prototypes (#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Leon Friedrich
2022-05-12 20:46:20 +12:00
committed by GitHub
parent 32c2eb7a02
commit c00b459e31
29 changed files with 422 additions and 220 deletions

View File

@@ -1,8 +1,3 @@
using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using Content.Server.MachineLinking.System;
namespace Content.Server.MachineLinking.Components
@@ -24,6 +19,7 @@ namespace Content.Server.MachineLinking.Components
}
[RegisterComponent]
[Friend(typeof(SignalLinkerSystem))]
public sealed class SignalTransmitterComponent : Component
{
/// <summary>
@@ -35,14 +31,6 @@ namespace Content.Server.MachineLinking.Components
public float TransmissionRange = 30f;
[DataField("outputs")]
private Dictionary<string, List<PortIdentifier>> _outputs = new();
[ViewVariables]
public IReadOnlyDictionary<string, List<PortIdentifier>> Outputs => _outputs;
public void AddPort(string name)
{
_outputs.Add(name, new());
}
public Dictionary<string, List<PortIdentifier>> Outputs = new();
}
}