Machine Port Prototypes (#7659)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,23 +1,12 @@
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using System;
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using System.Collections.Generic;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using Content.Server.MachineLinking.System;
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namespace Content.Server.MachineLinking.Components
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{
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[RegisterComponent]
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[Friend(typeof(SignalLinkerSystem))]
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public sealed class SignalReceiverComponent : Component
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{
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[DataField("inputs")]
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private Dictionary<string, List<PortIdentifier>> _inputs = new();
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public void AddPort(string name)
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{
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_inputs.Add(name, new());
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}
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[ViewVariables]
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public IReadOnlyDictionary<string, List<PortIdentifier>> Inputs => _inputs;
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public Dictionary<string, List<PortIdentifier>> Inputs = new();
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}
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}
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