Machine Port Prototypes (#7659)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Leon Friedrich
2022-05-12 20:46:20 +12:00
committed by GitHub
parent 32c2eb7a02
commit c00b459e31
29 changed files with 422 additions and 220 deletions

View File

@@ -1,17 +1,15 @@
using System;
using Content.Server.Administration.Logs;
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.Ghost;
using Content.Server.Light.Components;
using Content.Server.MachineLinking.Events;
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.System;
using Content.Server.Power.Components;
using Content.Server.Temperature.Components;
using Content.Shared.Audio;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Light;
@@ -25,7 +23,7 @@ using Robust.Shared.Timing;
namespace Content.Server.Light.EntitySystems
{
/// <summary>
/// System for the PoweredLightComponens
/// System for the PoweredLightComponents
/// </summary>
public sealed class PoweredLightSystem : EntitySystem
{
@@ -36,8 +34,11 @@ namespace Content.Server.Light.EntitySystems
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly AdminLogSystem _logSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
private static readonly TimeSpan ThunkDelay = TimeSpan.FromSeconds(2);
public const string LightBulbContainer = "light_bulb";
public override void Initialize()
{
@@ -58,12 +59,8 @@ namespace Content.Server.Light.EntitySystems
private void OnInit(EntityUid uid, PoweredLightComponent light, ComponentInit args)
{
light.LightBulbContainer = light.Owner.EnsureContainer<ContainerSlot>("light_bulb");
var receiver = EnsureComp<SignalReceiverComponent>(uid);
foreach (string port in new[] { "On", "Off", "Toggle" })
if (!receiver.Inputs.ContainsKey(port))
receiver.AddPort(port);
light.LightBulbContainer = _containerSystem.EnsureContainer<ContainerSlot>(uid, LightBulbContainer);
_signalSystem.EnsureReceiverPorts(uid, light.OnPort, light.OffPort, light.TogglePort);
}
private void OnMapInit(EntityUid uid, PoweredLightComponent light, MapInitEvent args)
@@ -335,12 +332,12 @@ namespace Content.Server.Light.EntitySystems
private void OnSignalReceived(EntityUid uid, PoweredLightComponent component, SignalReceivedEvent args)
{
switch (args.Port)
{
case "On": SetState(uid, true, component); break;
case "Off": SetState(uid, false, component); break;
case "Toggle": ToggleLight(uid, component); break;
}
if (args.Port == component.OffPort)
SetState(uid, false, component);
else if (args.Port == component.OnPort)
SetState(uid, true, component);
else if (args.Port == component.TogglePort)
ToggleLight(uid, component);
}
/// <summary>