Add disposal-charging state to disposal rsi (#1649)
Add charging state to UpdateVisualState in Content.Server/DisposalUnitComponent
This commit is contained in:
@@ -22,7 +22,8 @@ namespace Content.Shared.GameObjects.Components.Disposal
|
||||
{
|
||||
UnAnchored,
|
||||
Anchored,
|
||||
Flushing
|
||||
Flushing,
|
||||
Charging
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
|
||||
Reference in New Issue
Block a user