Add disposal-charging state to disposal rsi (#1649)

Add charging state to UpdateVisualState in Content.Server/DisposalUnitComponent
This commit is contained in:
Julian Giebel
2020-08-11 17:52:37 +02:00
committed by GitHub
parent 2c9ca2f44d
commit c00a08f504
6 changed files with 13 additions and 2 deletions

View File

@@ -22,7 +22,8 @@ namespace Content.Shared.GameObjects.Components.Disposal
{
UnAnchored,
Anchored,
Flushing
Flushing,
Charging
}
[Serializable, NetSerializable]