This commit is contained in:
ShadowCommander
2023-03-26 11:31:13 -07:00
committed by GitHub
parent 0e5dc41fe8
commit bfc4da9377
85 changed files with 1150 additions and 684 deletions

View File

@@ -4,6 +4,7 @@ using Content.Server.Body.Components;
using Content.Server.GameTicking;
using Content.Server.Humanoid;
using Content.Server.Kitchen.Components;
using Content.Server.Mind;
using Content.Server.Mind.Components;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
@@ -28,6 +29,7 @@ public sealed class BodySystem : SharedBodySystem
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
public override void Initialize()
{
@@ -40,16 +42,14 @@ public sealed class BodySystem : SharedBodySystem
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)
{
if (_mobState.IsDead(uid) &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
if (_mobState.IsDead(uid) && _mindSystem.TryGetMind(uid, out var mind))
{
if (!mind.Mind!.TimeOfDeath.HasValue)
if (!mind.TimeOfDeath.HasValue)
{
mind.Mind.TimeOfDeath = _gameTiming.RealTime;
mind.TimeOfDeath = _gameTiming.RealTime;
}
_ticker.OnGhostAttempt(mind.Mind!, true);
_ticker.OnGhostAttempt(mind, true);
}
}