Content update for ECS physics (#13291)
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@@ -96,7 +96,7 @@ namespace Content.Shared.Standing
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continue;
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standingState.ChangedFixtures.Add(key);
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_physics.SetCollisionMask(fixture, fixture.CollisionMask & ~StandingCollisionLayer);
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_physics.SetCollisionMask(uid, fixture, fixture.CollisionMask & ~StandingCollisionLayer, manager: fixtureComponent);
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}
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}
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@@ -148,7 +148,7 @@ namespace Content.Shared.Standing
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foreach (var key in standingState.ChangedFixtures)
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{
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if (fixtureComponent.Fixtures.TryGetValue(key, out var fixture))
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_physics.SetCollisionMask(fixture, fixture.CollisionMask | StandingCollisionLayer);
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_physics.SetCollisionMask(uid, fixture, fixture.CollisionMask | StandingCollisionLayer, fixtureComponent);
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}
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}
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standingState.ChangedFixtures.Clear();
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