Move entity effects definitions to shared (#35614)
* Move entity effects to shared * relocate spawning to server * Generic version of EntityEffect for just raising event. * genericise everything * oops forgot to push you * some condensation * finish rebas * unwhite the space * oops forgot nuke * bad rebase fix * useless annotations begone --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com>
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Content.Shared/EntityEffects/Effects/Polymorph.cs
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Content.Shared/EntityEffects/Effects/Polymorph.cs
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using Content.Shared.Polymorph;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.EntityEffects.Effects;
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public sealed partial class Polymorph : EventEntityEffect<Polymorph>
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{
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/// <summary>
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/// What polymorph prototype is used on effect
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/// </summary>
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[DataField("prototype", customTypeSerializer:typeof(PrototypeIdSerializer<PolymorphPrototype>))]
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public string PolymorphPrototype { get; set; }
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-make-polymorph",
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("chance", Probability), ("entityname",
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prototype.Index<EntityPrototype>(prototype.Index<PolymorphPrototype>(PolymorphPrototype).Configuration.Entity).Name));
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}
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