Make clickmap lookups use the sprite tree (#13275)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -81,7 +81,7 @@ namespace Content.IntegrationTests.Tests
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var pos = clientEntManager.GetComponent<TransformComponent>(entity).WorldPosition;
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var clickable = clientEntManager.GetComponent<ClickableComponent>(entity);
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hit = clickable.CheckClick(sprite, xformQuery, (clickPosX, clickPosY) + pos, eye, out _, out _, out _);
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hit = clickable.CheckClick(sprite, xformQuery.GetComponent(entity), xformQuery, (clickPosX, clickPosY) + pos, eye, out _, out _, out _);
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});
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await server.WaitPost(() =>
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