Turn SandboxManager into a system (#6867)
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@@ -1,11 +1,10 @@
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using Content.Server.Sandbox;
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using Robust.Shared.IoC;
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namespace Content.Server.GameTicking.Rules;
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public sealed class SandboxRuleSystem : GameRuleSystem
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{
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[Dependency] private readonly ISandboxManager _sandbox = default!;
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[Dependency] private readonly SandboxSystem _sandbox = default!;
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public override string Prototype => "Sandbox";
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