Death acidifier fix (#25251)
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@@ -111,7 +111,6 @@ public sealed class BodySystem : SharedBodySystem
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EntityUid bodyId,
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bool gibOrgans = false,
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BodyComponent? body = null ,
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bool deleteItems = false,
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bool launchGibs = true,
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Vector2? splatDirection = null,
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float splatModifier = 1,
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@@ -129,7 +128,7 @@ public sealed class BodySystem : SharedBodySystem
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if (xform.MapUid == null)
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return new HashSet<EntityUid>();
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var gibs = base.GibBody(bodyId, gibOrgans, body, deleteItems, launchGibs: launchGibs,
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var gibs = base.GibBody(bodyId, gibOrgans, body, launchGibs: launchGibs,
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splatDirection: splatDirection, splatModifier: splatModifier, splatCone:splatCone);
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RaiseLocalEvent(bodyId, new BeingGibbedEvent(gibs));
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QueueDel(bodyId);
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