Minor improvements & fixes to Shuttle Console UI (#31623)

* Fix grids and docks being culled from display prematurely

* Fix inconsistent disabling of "Undock" buttons

* Add a radar icon to indicate where the controlling console is

* Tidy up math

Remove lots of sketchy transforms-of-transforms, which should have been
as single matrix multiply. Assign proper names to matrices. Remove some
redundant calculations.

* Feedback
This commit is contained in:
eoineoineoin
2024-11-23 06:55:09 +00:00
committed by GitHub
parent a42bacd3a9
commit bdf4a46edf
5 changed files with 104 additions and 91 deletions

View File

@@ -116,7 +116,7 @@ public partial class BaseShuttleControl : MapGridControl
}
}
protected void DrawGrid(DrawingHandleScreen handle, Matrix3x2 matrix, Entity<MapGridComponent> grid, Color color, float alpha = 0.01f)
protected void DrawGrid(DrawingHandleScreen handle, Matrix3x2 gridToView, Entity<MapGridComponent> grid, Color color, float alpha = 0.01f)
{
var rator = Maps.GetAllTilesEnumerator(grid.Owner, grid.Comp);
var minimapScale = MinimapScale;
@@ -264,7 +264,7 @@ public partial class BaseShuttleControl : MapGridControl
Extensions.EnsureLength(ref _allVertices, totalData);
_drawJob.MidPoint = midpoint;
_drawJob.Matrix = matrix;
_drawJob.Matrix = gridToView;
_drawJob.MinimapScale = minimapScale;
_drawJob.Vertices = gridData.Vertices;
_drawJob.ScaledVertices = _allVertices;
@@ -286,7 +286,7 @@ public partial class BaseShuttleControl : MapGridControl
private record struct GridDrawJob : IParallelRobustJob
{
public int BatchSize => 16;
public int BatchSize => 64;
public float MinimapScale;
public Vector2 MidPoint;
@@ -297,12 +297,7 @@ public partial class BaseShuttleControl : MapGridControl
public void Execute(int index)
{
var vert = Vertices[index];
var adjustedVert = Vector2.Transform(vert, Matrix);
adjustedVert = adjustedVert with { Y = -adjustedVert.Y };
var scaledVert = ScalePosition(adjustedVert, MinimapScale, MidPoint);
ScaledVertices[index] = scaledVert;
ScaledVertices[index] = Vector2.Transform(Vertices[index], Matrix);
}
}
}