Improve Paper UI, allow an to entity configure how it's UI looks (#13494)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
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@@ -465,7 +465,7 @@ public sealed partial class CargoSystem
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return;
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// spawn a piece of paper.
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var printed = EntityManager.SpawnEntity("Paper", coordinates);
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var printed = EntityManager.SpawnEntity(component.PrinterOutput, coordinates);
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if (!TryComp<PaperComponent>(printed, out var paper))
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return;
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