Predicted internals (#33800)
* Predicted gas pumps I wanted to try out atmos and first thing I found. * a * Atmos device prediction - Canisters - Tanks - Internals AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer. * Remove details range * Gas tank prediction * Even more sweeping changes * Alerts * rehg * Popup fix * Fix merge conflicts * Fix * Review
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Content.Shared/NodeContainer/NodeContainerComponent.cs
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Content.Shared/NodeContainer/NodeContainerComponent.cs
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using Robust.Shared.GameStates;
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using Robust.Shared.Utility;
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namespace Content.Shared.NodeContainer;
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/// <summary>
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/// Creates and maintains a set of <see cref="Rope.Node"/>s.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class NodeContainerComponent : Component
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{
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//HACK: THIS BEING readOnly IS A FILTHY HACK AND I HATE IT --moony
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[DataField(readOnly: true, serverOnly: true)] public Dictionary<string, Node> Nodes { get; private set; } = new();
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[DataField] public bool Examinable = false;
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}
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