Predicted internals (#33800)

* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
This commit is contained in:
metalgearsloth
2025-05-02 18:22:29 +10:00
committed by GitHub
parent d404422b5c
commit bd69fc612a
94 changed files with 1425 additions and 1167 deletions

View File

@@ -1,40 +1,12 @@
using System.Linq;
using Content.Server.NodeContainer.Nodes;
using Content.Shared.NodeContainer;
using Content.Shared.NodeContainer.NodeGroups;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.Server.NodeContainer.NodeGroups
{
/// <summary>
/// Maintains a collection of <see cref="Node"/>s, and performs operations requiring a list of
/// all connected <see cref="Node"/>s.
/// </summary>
public interface INodeGroup
{
bool Remaking { get; }
/// <summary>
/// The list of nodes currently in this group.
/// </summary>
IReadOnlyList<Node> Nodes { get; }
void Create(NodeGroupID groupId);
void Initialize(Node sourceNode, IEntityManager entMan);
void RemoveNode(Node node);
void LoadNodes(List<Node> groupNodes);
// In theory, the SS13 curse ensures this method will never be called.
void AfterRemake(IEnumerable<IGrouping<INodeGroup?, Node>> newGroups);
/// <summary>
/// Return any additional data to display for the node-visualizer debug overlay.
/// </summary>
string? GetDebugData();
}
[NodeGroup(NodeGroupID.Default, NodeGroupID.WireNet)]
[Virtual]
public class BaseNodeGroup : INodeGroup