Add inhand fill visuals (#24495)
* Add inhand fill visuals * oops * remove unused import
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Hands.Components;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Shared.Chemistry.Components
|
||||
@@ -40,5 +41,17 @@ namespace Content.Shared.Chemistry.Components
|
||||
|
||||
[DataField]
|
||||
public string InitialDescription = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Optional in-hand visuals to to show someone is holding a filled beaker/jug/etc.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public string? InHandsFillBaseName = null;
|
||||
|
||||
/// <summary>
|
||||
/// A separate max fill levels for in-hands (to reduce number of sprites needed)
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public int InHandsMaxFillLevels = 0;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user